This bug has me stuck on the literal first obstacle, hacking the panel to open a camera view and turn off the energy barrier blocking the door. During the hacking segment, the button for "interact" (to disable the energy wall) and the input to exit the camera view are the same thing, so when I try to interact it just exits the camera-hacking mode instead.
(This is like the nonsense with the controls in Veilbreaker's intro quest all over again.)
DE, let people play with non-default controls. (*why* wasn't that tested for??? It's baffling right from square one because testing for non-default controls sounds really obvious, but even more baffling after the intro quest broke if you used re-bound controls. You'd think DE would have learned from that one...)
Currently running version: Veilbreaker Hotfix 4 (kind of moot info since Switch doesn't let you run un-updated)