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(NSW)HedEmpTy

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  1. This sounds just like the bug I've been having where trying to sell a Sister hound directly from the foundry locks up the game. Sounds like it's not unique to hounds.
  2. Exactly what it sounds like. I've tried twice to sell a Hound from a recently defeated Sister direct from the foundry and both times the game has partially locked up - can't scroll the foundry, can't exit the foundry screen, can't do anything in the foundry screen. (Can open the pause menu, but that doesn't fix anything - I tried it because sometimes pause-and-unpause will sort out these kinds of partial locking bugs. Not this one, clearly.)
  3. This bug has me stuck on the literal first obstacle, hacking the panel to open a camera view and turn off the energy barrier blocking the door. During the hacking segment, the button for "interact" (to disable the energy wall) and the input to exit the camera view are the same thing, so when I try to interact it just exits the camera-hacking mode instead. (This is like the nonsense with the controls in Veilbreaker's intro quest all over again.) DE, let people play with non-default controls. (*why* wasn't that tested for??? It's baffling right from square one because testing for non-default controls sounds really obvious, but even more baffling after the intro quest broke if you used re-bound controls. You'd think DE would have learned from that one...) Currently running version: Veilbreaker Hotfix 4 (kind of moot info since Switch doesn't let you run un-updated)
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