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(NSW)Atomos-Jragon

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  1. I was playing a match in Warframe with some other folk recently. I was hunting oxium. After wards, the mission report stated that the mission progress was Io, Jupiter and a defense. Upon leaving squad, the marker on the star chart changed to a spy mission at Io, Jupiter. Additionally, I had a Life Strike mod drop at Plato Lua while hunting for neurodes. According to Fandom, that isn't a recognized drop location. Though, a source a few days ago alleged that the drop chance of neurodes has been reported by players as being possible anywhere. Also of interest is the fact that tonight upon re-running the internet search, THAT source failed to appear in search results. Finally a comment. With all the glitches I don't know if I am being tested by programmers or whatever (recent rash of "glitches" makes me question). Yet I think it's fair to point out that I'm not a payed employee for D.E. and while I personally disagree with many corporate decisions (on grounds of freedom and the pursuit of happiness) I additionally recognize that D.E. reserves the right to terminate accounts suspected of cheating, etc. I also understand that broken generation systems can hamstring development. Finally, I would like to point out that I AM NOT AN EMPLOYEE of D.E. I am however an enthusiast of WARFRAME. Im not getting paid for all these reports, nor would I want to be the cause of some other folks losing their accounts and the freedom of usage due to violation of EULA. Of interesting note is that other game makers have found ways to build inclusiveness with their programmer "buggers". Even going so far as to make a profit and use the created content to strengthen the game. Finding opportunity despite adversity. If the recent posts I have made are foot-prints of hackers (maybe they are), Digital Extremes may benefit from finding a development platform to embrace the folks hacking into their games, and build a bigger base for coders to work together. NOTE: This is not a work from the perspective of one seeking to determine the course of WARFRAME. this is only my perspective. May WARFRAME always thrive, an adventure service that never dies.
  2. There are many glitches during railjack missions. Some of these spawn from, not being able to access navigation terminals, randomly being failed during a mission for no apartent reason, (railjack) crew members not reviving, not being able to enter hostile ships to sabotage reactors, not being able to dock at the clan dojo (drydock) etc. While some of these glitches possess plausibly interesting potential for new game-play mechanics, they can in general be rather annoying. Picture spending 30 minutes on a mission only to not receive the reward due to a glitch. Additionally, Nintendo Switch gameplay capture features do not work while playing Warframe. Making it difficult to obtain footage/evidence of these glitches. Anyways, when things function smoothly, Warframe is a game unparalleled in my experience. I cannot help but to wonder if maybe someone is attempting to remove functionalities from Warframe through software sabotage. The majority of these glitches seem to be oriented around space oriented missions.
  3. After completing a railjack mission, I encountered a glitch that does NOT permit you to return the railjack to the clan dojo. This results in abandoning the mission and losing mission rewards. Seems like the railjack files on the game servers may be experiencing data integrity problems. I'm not a tech expert. I have additionally encountered other players sharing similar comments about problems with railjack missions. A note of interest. Starting a new mission does complete the previous, granting rewards.
  4. While challenging the mastery Rank Test 8-9 (Stealth Test) the stealth kill/mercy kill activation option for the HUD interface DOES NOT appear on the screen. This results in approaching the target, failing to attack after trying to activate stealth kill/mercy kill; (on the Switch this is the "Y" on the control board). I'm not very certain what is causing this error/failure to occur. When the failure does occur, the target almost always then proceeds to detect you, resulting in a failed attempt. SIDENOTE: Another matter of curiosity. I attempted the mastery Rank Test with Ash due to the problem. On the first attempt I was able to use Ash's unique espionage talents in the attempt. The succeeding attempts have not permitted his talents to activate. Attempting to do so cause a weird sound and a screen blur to pop on screen. Additionally the icon for Ash's talents is scratched out with a red mark. Thank you, Digital Extremes Teams for an amazing sim.
  5. Encountered a bug where I am unable to gain Sanctuary standing through Cephalon Samaris missions. Standing does not increase.
  6. While playing on Nintendo Switch, I encountered an annoying glitch today. After completing two nightmare missions, I encountered the same glitch twice in a row. My understanding (from reading multiple sources) is t that after completing a nightmare mission, you are rewarded with a rare (gold) mod. I completed a total of five nightmare missions and on the last two missions I failed to receive a rare mod. I thought maybe it would be a good idea to leave a note here on the forums about the mater. NOTE: The first three nightmare missions did yield their rare mods to me.
  7. I did do that. The issue remains unsolved.
  8. I am having a strange bug occur. Whenever I am playing during a railjack mission, if I try to revive (this happened twice with four revives remaining) by pressing the revive control, the mission instantaneously fails me. A response on this matter would be welcome. It happened two times while I was playing alone thus far.
  9. File Size says 23gb total. Several sources indicate that the correct file size should be 12gb total (due to improvements in file compression on the Nintendo Switch variant). Additionally, in some missions, primary ammo pickup glitches and makes an awful sound that doesn't end until resetting the game. Stealth take downs do not always function properly. Terminating the first target and then proceeding to others will often fail the succeeding stealth kill attempts DESPITE being positioned behind the next target(s) AND having the stealth cloak blessing from successful elimination of the first hostile. Enemies randomly spawn behind you, EVEN after successfully clearing a room/area. This can cause really annoying complications during missions like spy missions. Additionally, sometimes hostiles randomly spawn on top of your Warframe! Warframe is an awesome sim. I hope that your team continues to build with epic awe inspiring details. I'm wondering if the difference in the files is an indicator of potential compromise of the Nintendo Switch software in the locale where I am. There have been other issues too. Enemies taking seven hits from an attack with exalted blade that deals slightly more than 22k damage in an heavy attack hit.thats approx 155k worth of damage! Seems a little buggy. Almost like some attacks are not registering. Anyway, I thought I should leave a note, due to the fact that errors appear to be accruing in the sim in the region where I am.
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