Glitch_Kitten
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Posts
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Posts posted by Glitch_Kitten
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" Sun Wukong possesses immense strength; he is able to lift his 13,500 jīn (7,960 kilograms (17,550 lb)) staff with ease. He is also extremely fast, able to travel 108,000 li (21,675 kilometres (13,468 mi)) in one somersault. (Note that this is more than half way around the world.) Sun knows 72 transformations, which allow him to transform into various animals and objects; however, he is troubled in transforming into other forms, due to the accompanying incomplete transformation of his tail. Sun Wukong is a skilled fighter, capable of holding his own against the best warriors of heaven. Each of his hairs possess magical properties, capable of being transformed into clones of the Monkey King himself, and/or into various weapons, animals, and other objects. He knows spells to command wind, part water, conjure protective circles against demons, and freeze humans, demons, and gods alike. "
this is honestly some coldsteel the hedgeheg S#&$ right here
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after beating every boss, one after the other, to unlock the starmap for a friend, I can safely say no, it was awful, never again.
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None, because melees are already in a good place
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I want all the glossed over, unfinished mechanics to get major overhauls; for example archwing, raids, focus, all great ideas, poorly executed and just left to sit there among other, unfinished mechanics.
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is it just me, or is the infested postule getting larger?
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Play the quests, you'll get your answer.
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I'm judging.
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Man you need to work on your formatting.
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This would be awful late game where enemies deal thousands of damage per shot, all her energy would be instantly gone and the bonuses you mentioned would never be useful.
Hysteria is fine as it is, it has a risk/reward factor and makes you feel like an indestructible berserker badass. Don't fix what ain't broke.
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Lower your sound effects volume or just turn off sound and listen to music instead. *shrug*
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Fam.
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Remove Megathread tag.
I'm looking forward to using it on my Chroma
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33 minutes ago, Neptlude said:
Enemies affected by crush will be automatically get pulled in any active magnetize in the area of effect.
I like this, makes crush useful and adds more synergy between Mag's abilities
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You won't be able to max Warframe on that if you're looking for a smooth experience
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38 minutes ago, Airyllish said:
This has been spoken to death a hundred times before, the notion of "locking" into a stat that you like and rerolling the others.
Overall I disagree with this notion, otherwise people would reroll into infinity until they got "perfect" Rivens. People are already pulling out some pretty amazing Rivens without being able to pick, reroll, then pick again, reroll again.
People already do reroll to get perfect rivens, then they charge ludicrous amounts of plat for the people not fortunate enough to have RNG on their side. I don't see how it's fair that the people who are lucky get a sizeable advantage and are making profit from it. In a game like Warframe, everything is achievable through gameplay and there are ways to augment your luck, Relics, 'rare' mods, Arcanes, these all have ways to get around the grind and make the more desirable rewards easier to acquire, there's nothing you can do to augment the Riven lottery, that coupled with increasing reroll costs, atleast in my personal experience, doesn't make for a fun, enjoyable and fair experience.
After 3 different Supra mods, 10 rerolls each, I'm burnt out and frustrated at the fact that I can't make this weapon decent because RNG said so and like in so many other aspects of the game, I'd like to be able to augment my luck.
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You literally posted the same topic about ivara prime, infact the only word you changed was Ivara to Oberon.
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idk, I kind of like it how it is, it's different, we already have the rakta cernos so you got your high damage single target bow right there, Cernos Prime fits a category no other traditional bow fits: dealing with crowds, making that feature optional kind of defaces the bow of its identity and opens up the door to powercreep as it'd just be an objective upgrade to nearly every other bow, as apposed to a different spin on what the weapon class is capable of.
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Darvo, he's just really excited about his deals.
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No? I think?
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I'm lost
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1 Step forward, 3 Steps back
DE needs to make a serious change to sortie reward pools, not dabbling or fiddling around with ideas, but actually something substantial and addresses the concerns that people are actually expressing, we need either a token system (which DE mentioned they might do within the first month of Sorties going public) or the drop tables to seriously be narrowed down and actually worth the 1-2 hour slog of (in my opinion) un-fun, unfair and sometimes extremely infuriating missions.
Take it from
- 2k Endo
- 4k Endo
- Vazarin Lens
- Uraniu Lens
- Madurai Lens
- Zenurik Lens
- Naramon Lens
- Vazarin Greater Lens
- Uraniu Greater Lens
- Madurai Greater Lens
- Zenurik Greater Lens
- Naramon Greater Lens
- Riven Mod
- 3 Day Booster
- Forma
- 3 Nitain
- Legendary Core
- Exilus Adapter
- Orokin Reactor BP
- Orokin Catalyst BP
to
- Random assortment of 3 lenses + 2k endo
- Fully built Reactor OR Catalyst, not a drop chance for either, but a drop chance of getting a potato and then 50/50 of which potato it is
- Fully built Exilus Adapter
- Riven Mod
- Legendary core
There, rewards a little more the effort that sorties can take.
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4 minutes ago, [DE]Rebecca said:
Eximus Adaptor Blueprint
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Yeah that sounds pretty nice +1
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It was fun the first time, but after slowly realising that I have nothing else to do but try and get these rivens to be decent it has become a chore with an annoying gimmick, it feels like the void issue all over again, I'm doing the same mission, on the same node, on the same tileset for the same reward and I have to do it constantly if I so much as had the audacity of wanting a Supra that could compete with a Soma.
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On my quest to make fun, mediocre weapons more viable I have come across the situation in which I have a near perfect roll, yet the negative or mediocre stat(s) ruin the mod completely and I'm forced to reroll once more.
Example:
Personally I'd like to have atleast the option to dictate what stats don't get rerolled, so I can work towards a more useful mod. I respect the fact that people will abuse this to get 'perfect rolls' and I wont lie, so would I but as it stands currently, I'd prefer something like that, as apposed to just throwing the mod at a wall every time I reroll.
Riven Mod Slot
in General
Posted
No