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insanitybit

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  1. > Currently she can annihilate enemies across a map which denies engagement to other players and allows the player themselves to be largely hands off in terms of their own engagement. This sucks. The game should be played actively. I just don't see this as a major problem for two reasons: 1. People don't like to play that way. The vast majority of players are running a weapons platform Saryn even though it's less efficient than a spores Saryn, and for one reason - it's vastly more fun and engaging. The majority of players do not actually want to play AFK. This is shown to be true over and over and over again across frames and "meta" playstyles. People do those sorts of builds as memes, very few play that way. I've personally never run into a Saryn that plays like that, they're all weapon platforms in my experience. 2. Playing Saryn through spores nuking isn't actually AFK if you want to pick up loot, and you do. She can spread spores so far and kill so far away in many directions that you're actually playing less efficiently because you have to run around collecting loot. Far better to have enemies come to *you* and bring the loot to where you're staying, or to run in a set pattern rather than all over the map. Basically, I just reject that this is a problem outright. And if it's not a problem it doesn't need to be solved.
  2. I think this will be a nice buff to frost. I've already started working on some weapons builds to leverage cold procs. I think that it's unlikely that Frost will need to be changed at all if Avalanche guarantees freeze anyways. Whether you freeze at 10+ won't matter if you can freeze with one of his most spammed AoE abilities. Increased freezing from Freeze Force or abilities will be a bonus, as will any increased crit multipliers. By far, more than anything, what Frost needs is iframes during his 4 cast, like Dante has iframes for his 2. Without that the frame is always going to be very limited, I think. It's insane how limiting this is right now, I have to burn 2 tauforged amber shards just to make it bearable, and it's still many times slower than it should be.
  3. Every time I run a non-solo mission I get to the mission results and it says "Updating Account Information, Please Wait" and never actually updates my account. I have not been able to earn any rewards or affinity for about 5 hours now. I did manage to get it to finally update during a Sanctuary Onslaught because I was the host and I didn't disconnect, but it had to retry for quite a while before it worked, maybe a full minute or so. Apparently this locked the entire squad from doing anything while I was waiting for it to update. I have: 1. Restarted my PS5 2. Restarted my router 3. Checked that PSN is not down 4. Done a speedtest on my network 5. Changed the ports in the network settings multiple times 6. Used the Warframe network test 7. Factory reset my PS5, reinstalling the entire game from scratch. 8. Reset all settings in the options to the default I have called my ISP and verified that I am not being throttled at all, that my network is running fine. I had them go through every single device and tell me that there was no throttling and to test the connections, and to verify that ports in the 3000s and 4000s were not being throttled. I have a gigabit connection and have not had any trouble playing other games on my ps5. No other games are having connectivity problems. I have also noticed that I've started to get "Creating Session, Please Wait..." a lot more, lasting multiple seconds, sometimes about 10 seconds. Every time I go to the star chart, it's extremely slow to create a session. If I leave the star chart it says "Deleting Session, please wait..." and this can take another 10 seconds. I've noticed that, in general, for the last week or so I have been having much slower load times and experiencing more lag. I've filed a support ticket but I'm wondering if anyone else has experienced these sorts of issues lately and if anyone has managed to find a solution.
  4. Has to be a bug, right? I mean, this is such a massive change, especially compared to the Nourish change that got announced. Hopefully it's fixed in the patch, this completely breaks a number of Saryn builds.
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