Stopping for just a moment...do you remember when the developer streams used to just be a video with no rewards?
I do.
Do you remember that the engagement was from people deeply dedicated to the game, because the community was a very shallow pool?
I do.
Do you remember when this died? Let me give you a hint. DE generated a massive population increase...and had a backlog of content literally years old. They spent months tinkering with the open world...and all the while people had a bunch of content to explore. Veterans...were a thing...but the community that supported the game from kickstarter to sale to Leyou (sorry, whatever the poultry farmer in China was named) was largely left out as content droughts got longer. It's been years...and people have burned through the content. A few years ago DE started increasing engagement via partnering with Twitch to do give-aways...and get eyeballs on the developers. That's why they need to offer free stuff...because once you start paying people to watch it becomes a requirement going forward.
Now...the developers "retreating" to discord is a joke. It's how we get garbage like the latest COD game, or the complete misfires of things like Prey, or still yet the shenanigans like No Man's Sky. It's people not wanting negative feedback..so cutting off all of it instead of employing human punching bags. I mean, customer satisfaction agents. I say that not as an insult, but because that's often how those people have described their job to me. To be clear...DE as a developer has a mixed track record in their response to negative feedback, but have been consistent to reward players. Considering that they desire positive feedback, then host dev streams which promise features that can take years to happen if ever they do, then a bit of bribery for a positive player response is probably not a bad use of resources.
Let me qualify the above just a bit. Dev streams have shown us Parkour 2.0, and they've shown off frames. On the other hand you have the Ghoul Saw...which took a community backlash to get into the game after being told for months it was "almost done." We saw modular archwing, which was deep into development...and years later is still not in game. We also watched things like a third orb mother...which is chilling in a lake, as it has been since launch. I say that we learn nothing about the future of the game not in jest, but because the delivery of promised features is often a roll of the dice as to whether it's a goal or a fun idea...
Finally, why complain? Because occasionally DE listens and fixes things. It's a pipe dream, but not unprecedented. If there's a possibility, then people will ask for it to be less...insulting. Please note that DE isn't stupid...so the decision to reward in this value is likely based upon math. With the recent release of content, it's likely that DE is betting on people being invested in seeing updates...so they're testing if worse rewards is a community acceptable practice. We provide feedback by either forum comments, or not engaging with the stream...and as per all the other people DE doesn't have the capability to see a difference between leeching and engagement.
Of course, you could also suggest that some of these have rewarded an umbral forma for watching. 45 minutes of engagement for a thing that cost a bunch of steel essence and comes around every...10 weeks I think...or 45 minutes for half of a basic reward you can grind infinitely in 30 minutes. With that math established, this really seems like a bad reward.