lolmetimbers Posted September 28, 2018 Share Posted September 28, 2018 (edited) What happened? Used to be so much better and now it is a snorefest. Did an ODS solo and there was a tiny piss trickle of enemies spawning. You spend more time trying to locate enemies and have to use life support from about 5min even if you clear all enemies in a good location. Double the spawn rate at the very minumim. Inb4 hurrr durrr onslaught comments Individual extraction also needs to be implemented. You did it for PoE and it's long overdue that you rework survival mechanics. Edited September 28, 2018 by lolmetimbers Link to comment Share on other sites More sharing options...
(PSN)Tenchi145 Posted September 28, 2018 Share Posted September 28, 2018 I have to agree with this as it gets a bit better by equipping enemy sense, enemy radar, and vigilante pursuit all at the same time. Usually either or was enough but I think the capture changes bled over into survival as sometimes I find the enemies walking around unalerted. Link to comment Share on other sites More sharing options...
taiiat Posted September 28, 2018 Share Posted September 28, 2018 it's a tricky balance because it wants to not crunch the Player so hard that Players feel like they have to use some form of AFKFarming in order to play Survival alone. but to have enough Enemies to give you something to do while you wait around. Link to comment Share on other sites More sharing options...
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