[DE]Grzegorz Posted October 21, 2018 Share Posted October 21, 2018 (edited) Let's begin with a simple statement: It's outdated. A new set of more fitting sounds should follow. During The Great Rebalance of U22.12 through U22.14 many changes were made to Synapse, along with aesthetic adjustments to fit its new behaviour: Quote Tweaked the Synapse beam to better represent it’s Corrosive Damage. source However, the audio layer has remained mostly unchanged, resulting in Synapse firing sound to be distinctly electric in nature, unfitting its Corrosive damage type. The reload sound is also more applicable to a primarily mechanical weapon and replacement of pressurized container (which is nowhere to be seen on the weapon and the animation does in no way imply its presence) - quite similar to Acrid - which too is not compatible with the weapon model and behaviour. Audio team, pls fix. Edited October 21, 2018 by JuicyButthurt Link to comment Share on other sites More sharing options...
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