CelticMoss Posted October 28, 2018 Share Posted October 28, 2018 This is the build I was working on Planning on using the drakgoon *But am I having a hard time understanding why it is performing so poorly but I might talk about that in another thread if I can't find out myself* http://warframe-builder.com/Warframes/Builder/Mag_prime/t_30_3334230030_4-5-5-5-2-5-46-3-5-50-8-5-55-1-4-479-4-10-615-9-5-859-0-5-873-7-10-875-6-10_859-4-55-5-5-5-46-6-479-7-4-5-875-16-873-16-50-14-615-9_33/en/1-0-11 Anything you think needs changing all I know is the umbra vit might be something to change Link to comment Share on other sites More sharing options...
0 taiiat Posted October 28, 2018 Share Posted October 28, 2018 your strength is really low(as is Duration). what are you even trying to use Mag for? having only Range and nothing else sounds like just spamming Crush vs low Level Enemies ¯\_(ツ)_/¯ all Ability Stats are important if you want to use Mag to the fullest, w/ using all of the Abilities and performing well at all Levels of Enemies. Strength being high is simply a given, and what Range/Duration balance makes sense for your Loadout will vary. some prefer to focus more on Range or Duration, or visa versa. Link to comment Share on other sites More sharing options...
0 CelticMoss Posted October 28, 2018 Author Share Posted October 28, 2018 It's a magnetize build Link to comment Share on other sites More sharing options...
0 orangescythe Posted October 28, 2018 Share Posted October 28, 2018 2 hours ago, CelticMoss said: It's a magnetize build A magnetize build definitely needs strength. The umbral mods are taking away a lot of flexibility. Fleeting Expertise isn't necessary. Duration is important because your polarize scales off that. Counter pulse is important if you're planning to survive any high level content. Ideally none of the stats should be negative because all of them are pretty necessary for Mag to perform well. That much range really isn't necessary. Link to comment Share on other sites More sharing options...
0 CelticMoss Posted October 28, 2018 Author Share Posted October 28, 2018 46 minutes ago, orangescythe1990 said: A magnetize build definitely needs strength. The umbral mods are taking away a lot of flexibility. Fleeting Expertise isn't necessary. Duration is important because your polarize scales off that. Counter pulse is important if you're planning to survive any high level content. Ideally none of the stats should be negative because all of them are pretty necessary for Mag to perform well. That much range really isn't necessary. My mag already does 2 million damage with magnetize idk why i would need more Link to comment Share on other sites More sharing options...
0 CelticMoss Posted October 28, 2018 Author Share Posted October 28, 2018 (edited) Anyways this is what i made overtime http://warframe-builder.com/Warframes/Builder/Mag_prime/t_30_3330232033_4-5-5-5-2-5-13-1-3-36-8-5-58-9-5-411-6-10-479-4-10-859-0-5-873-7-10-875-3-10_859-4-13-7-5-5-875-16-479-7-4-5-411-8-873-16-36-14-58-5_33/en/1-0-11/ The aura radar isn't really what I am using now just would be the first thing I test after leveling I seen huge improvements of mobs from just animal instinct and enemy radar Edited October 28, 2018 by CelticMoss Link to comment Share on other sites More sharing options...
Question
CelticMoss
This is the build I was working on
Planning on using the drakgoon *But am I having a hard time understanding why it is performing so poorly but I might talk about that in another thread if I can't find out myself*
http://warframe-builder.com/Warframes/Builder/Mag_prime/t_30_3334230030_4-5-5-5-2-5-46-3-5-50-8-5-55-1-4-479-4-10-615-9-5-859-0-5-873-7-10-875-6-10_859-4-55-5-5-5-46-6-479-7-4-5-875-16-873-16-50-14-615-9_33/en/1-0-11
Anything you think needs changing all I know is the umbra vit might be something to change
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