TotallyLagging Posted November 19, 2018 Share Posted November 19, 2018 (edited) Basically it has this weird... Reverse-cone? Picture a group of enemy. If you want to hit them all you want to hit the guy on the back. Yeah. I'd like it if it works similar to Staticor where it's just a normal AoE that happens when the bullet hits. Also if I may add can we please remove the knockback on hit. It seriously pisses me off when I'm just trying to headshot and they just flail around getting impact proc'd. Just realized there's a bajillion of threads about this already sooo ya DE plz fix Edited November 19, 2018 by TotallyLagging Link to comment Share on other sites More sharing options...
Grimmstyler Posted November 20, 2018 Share Posted November 20, 2018 On 2018-11-19 at 7:37 AM, TotallyLagging said: Basically it has this weird... Reverse-cone? Picture a group of enemy. If you want to hit them all you want to hit the guy on the back. Yeah. I'd like it if it works similar to Staticor where it's just a normal AoE that happens when the bullet hits. Also if I may add can we please remove the knockback on hit. It seriously pisses me off when I'm just trying to headshot and they just flail around getting impact proc'd. Just realized there's a bajillion of threads about this already sooo ya DE plz fix Tombfinger has a Splash/Richochet effect (its not that big). It's impact dominant like Astilla for the Projectile to knock back a enemy for the Ricochet to be more effective. Link to comment Share on other sites More sharing options...
dreadgame Posted November 24, 2018 Share Posted November 24, 2018 The damage is also really weak since you can't hit with full damage on a single enemy. Link to comment Share on other sites More sharing options...
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