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Crashed Ship tiles oppressively bright in Orokin Sabotage


auxy
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Topic, mostly. Ran some Orokin Sabotage missions at Marduk yesterday; for whatever reason the game was favoring the Crashed Ship tileset for the area beyond the void gate. Through the void gate I was greeted with a whited-out hellscape of blinding bloom. Observe:
ywgcip.png

This may be due to the settings I use. (PNG image, 1.5MB)

I realize that it's very hard (if not impossible) to make everything look "right" with various graphics settings, but this particular scene is very painful to look at on a monitor with 1000 nits max brightness. I mean, literally painful, not figuratively. ( ;∀;)

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