Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Crashed Ship tiles oppressively bright in Orokin Sabotage


auxy
 Share

Recommended Posts

Topic, mostly. Ran some Orokin Sabotage missions at Marduk yesterday; for whatever reason the game was favoring the Crashed Ship tileset for the area beyond the void gate. Through the void gate I was greeted with a whited-out hellscape of blinding bloom. Observe:
ywgcip.png

This may be due to the settings I use. (PNG image, 1.5MB)

I realize that it's very hard (if not impossible) to make everything look "right" with various graphics settings, but this particular scene is very painful to look at on a monitor with 1000 nits max brightness. I mean, literally painful, not figuratively. ( ;∀;)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...