(PSN)teacup775 Posted December 18, 2018 Share Posted December 18, 2018 Stealth kills are inelegent with large enemy types, because the whole model shrinks to a specific size, while it rotates to a precanned orientation for the kill. Finisher animations generally feel clunky in a mob situation because they take so very long. They can get you killed. Link to comment Share on other sites More sharing options...
BansheePrime Posted December 18, 2018 Share Posted December 18, 2018 Don't forget the small models grow. Link to comment Share on other sites More sharing options...
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