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Foundry Upgrade?


Inberun
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With the rumor of Gears will be craftable, can we upgrade our foundry with our spare resources? And even better, creating Ninja toys to help with the mission.

 

The Resource below is just an example and it's up to DE if they ever implemented the idea

 

FOUNDRY UPGRADE

 

Bronze Foundry: -10% Crafting Time, can craft one extra duplicate

 

Requires Mastery Rank 1

 

- 250,000 Credits

- 20,000 Salvage

- 10,000 Alloy Plate

- 5,000 Circuits

- 3,000 Rubedo

- 1 Forma

 

Silver Foundry: -20% Crafting Time, can craft 2 extra duplicates

 

Requires Mastery Rank 3 and Bronze Foundry

 

- 500,000 Credits

- 30,000 Salvage

- 15,000 Alloy Plate

- 7,5000 Circuits

- 4,500 Rubedo

- 2 Forma

 

Gold Foundry: -30% Crafting Time, can craft 3 extra duplicates

 

Requires Mastery Rank 5 and Silver Foundry

 

- 1,000,000 Credits

- 45,000 Salvage

- 20,000 Alloy Plate

- 10,000 Circuits

- 6,000 Rubedo

- 3 Forma

 

Platinum Foundry: -40% Crafting Time, can craft 4 extra duplicates

 

Requires Mastery Rank 7 and Gold Foundry

 

- 2,000,000 Credits

- 60,000 Salvage

- 25,000 Alloy Plate

- 12,5000 Circuits

- 7,500 Rubedo

- 4 Forma

 

 

 

TOOLS

 

Construction Bots: Reduce crafting time by 25% per use

 

Requires Mastery Rank 3

 

A set of 5

 

- 100,000 Credits

- 2 Gallium

- 5 Control Modules

- 2,000 Alloy Plate

- 1,000 Circuits

- 500  Rubedo

 

First Aid Kits: Restore 10 health per second for 15 seconds

 

A set of 10

 

- 1,000 Credits

- 500 Nano Spores

- 50 Salvage

 

Large First Aid Kits: Restore 30 health per second for 15 seconds

 

Requires Mastery Rank 3

 

A set of 10

 

- 3,000 Credits

- 2,000 Nano Spores

- 200 Salvage

 

Shield Repair: Restore 200 shield

 

A set of 10

 

- 1,000 Credits

- 10 Rubedo

- 50 Circuits

 

Large Shield Repair: Restore 500 shield

 

Requires Mastery Rank 3

 

A set of 10

 

- 3,000 Credits

- 40 Rubedo

- 200 Circuits

 

Sentinel Repair Kit: Restore 200 Health for your Sentinel. Revive your Sentinel to 100 Health

 

A set of 10

 

- 5,000 Credits

- 2,000 Nano Spores

- 500 Salvage

- 500 Alloy Plate

 

Hacker Bot: Reduce the chance of lockdown and increase hacking time

 

A set of 10

 

- 1,000 Credits

- 50 Circuits

- 50 Polymer Bundle

 

System Overload: Temporary Disable alarms, cameras, lasers and lights for 1 minutes (For future Stealth mechanic)

 

Requires Mastery Rank 3

 

A set of 10

 

- 2,000 Credits

- 100 Circuits

- 100 Polymer Bundle

- 10 Rubedo

- 1 Fieldron Sample

 

Infestation Plague: Turn a group of non-infested enemies into infested and create chaos.

 

Requires Mastery Rank 5

 

A set of 10

 

- 3,000 Credits

- 3,000 Nano Spores

- 50 Plastids

- 100 Salvage

- 1 Mutagen Sample

 

Shield Pylon: A deployable pylon that generates a pulse that refill 200 shield for every 5s in a 10m radius area. Last 5 minutes.

 

Requires Mastery Rank 5

 

A set of 5

 

- 20,000 Credits

- 200 Polymer Bundle

- 200 Circuits

- 100 Alloy Plate

- 500 Salvage

- 50 Rubedo

- 2 Fieldron Sample

 

Ammunition Depot: Generate ammunition for every 10s. Last 5 minutes.

 

Requires Mastery Rank 5

 

A set of 5

 

- 20,000 Credits

- 200 Circuits

- 1,500 Alloy Plate

- 1,000 Ferrite

- 500 Salvage

- 2 Detonite Ampule

 

Healing Hub: Regenerate 5 health for every second within 3m radius. Last 5 minutes

 

Requires Mastery Rank 5

 

A set of 5

 

- 20,000 Credits

- 10,000 Nano Spores

- 200 Plastids

- 500 Salvage

- 2 Mutagen Sample

 

 

 

SUB-WEAPON (CASTLEVANIA ANYONE?)

 

Choosing a sub-weapon from Gear will replace your current weapon with it. Press F to switch back.

 

Flashbang: Blind and Stun group of enemies (except Bosses) for 5s in a 7m radius.

 

A set of 10

 

- 3,000 Credits

- 1,000 Nano Spores

- 50 Ferrite

- 100 Salvage

- 1 Detonite Ampule

 

Frag Grenade: A Grineer's product that releases shrapnel when explodes. Deals 500 Damage in a 5m radius area. Use with care.

 

A set of 10

 

- 5,000 Credits

- 300 Alloy Plate

- 300 Ferrite

- 100 Salvage

- 1 Detonite Ampule

 

Toxic Extract: A lethal toxin extracted from infested beings. Deals 60 Damage per seconds in a 3m radius area for 12 seconds.

 

Requires Mastery Rank 3

 

A set of 10

 

- 5,000 Credits

- 4,000 Nano Spores

- 100 Plastids

- 100 Salvage

- 1 Mutagen Sample

 

Toxic Kunai: A single Kunai dipped in toxic extract. Deals 500 damage and 50 damage per second for 10s. Can score headshot.

 

Requires Mastery Rank 3

 

A set of 10

 

- 15,000 Credits

- 3,000 Nano Spores

- 200 Plastids

- 500 Alloy Plate

- 1 Morphic

- 1 Mutagen Sample

 

Exploding Kunai: A single Kunai that explode on impact. Deals 500 damage and 300 AOE damage in a 3m radius. Can score headshot.

 

Requires Mastery Rank 3

 

A set of 10

 

- 15,000 Credits

- 200 Ferrite

- 200 Salvage

- 500 Alloy Plate

- 1 Morphic

- 1 Detonile Ampule

 

Shock Kunai: A single Kunai charged with electricity. Deals 500 damage with 100% bonus against Shield and Corpus. Can score headshot.

 

Requires Mastery Rank 3

 

A set of 10

 

- 15,000 Credits

- 100 Rubedo

- 200 Circuits

- 500 Alloy Plate

- 1 Morphic

- 1 Fieldron Sample

 

Trip Mine: Laser sensor explosive rigged to explode. Deals 1,200 damage in a radius of 4m. Can only be used on surface.

 

Requires Mastery Rank 3

 

A set of 5

 

- 5,000 Credits

- 500 Alloy Plate

- 500 Ferrite

- 300 Salvage

- 2 Detonite Ampule

 

Plasma Grenade: Grineer's cutting edge explosive. Deals 800 damage in a radius of 7m with 100% bonus against shield. Use with care

 

Requires Mastery Rank 5

 

A set of 5

 

- 10,000 Credits

- 100 Rubedo

- 300 Ferrite

- 300 Alloy Plate

- 300 Circuits

- 300 Salvage

- 2 Detonite Ampule

 

Spikes: Create a puddle of spikes hazard that slows down enemies and deals 20 damage per seconds in a radius of 5m and last 30s

 

Requires Mastery Rank 5

 

A set of 10

 

- 10,000 Credits

- 500 Alloy Plate

- 200 Salvage

 

Shredder Bomb: A device that releases multiple blades when explodes. Deals 1,000 Damage in a radius of 2m and 500 Blade Damage in a radius of 10m

 

Requires Mastery Rank 7

 

A set of 3

 

- 20,000 Credits

- 1,500 Alloy Plate

- 750 Ferrite

- 500 Salvage

- 2 Morphic

 

Napalm Grenade: A napalm bomb manufactured by Grineer. Deals 300 Fire Damage per second for 6s and create a 5m radius fire hazard. Use with care.

 

Requires Mastery Rank 7

 

A set of 3

 

- 10,000 Credits

- 4,000 Nano Spores

- 1,500 Ferrite

- 500 Alloy Plate

- 500 Salvage

- 3 Detonite Ampule

 

Reverse Engineering Proxy: Deploy a modified turret. Turret has 1,000 Health and heat beam that does Serrated Blade damage.

 

Requires Mastery Rank 7

 

A set of 3

 

- 20,000 Credits

- 2,000 Alloy Plate

- 1,500 Circuits

- 1,000 Polymer Bundle

- 1,000 Salvage

- 200 Rubedo

- 3 Fieldron Sample

 

Toxic Pod: An infested pod that releases toxic gas. Gas deals 200 poison damage per second on contact and 100 damage per second for 10 seconds. Has a radius of 3m. Last 2 minutes.

 

Requires Mastery Rank 7

 

A set of 3

 

- 20,000 Credits

- 15,000 Nano Spores

- 500 Plastids

- 300 Salvage

- 3 Mutagen Sample

Edited by Crimson_King256
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Its a interesting concept, but im not too sure on the prices, i think it would require more to upgrade something as big as the foundry, maybe double or triple your current ones. And take away those speed bots, let DE keep thier rush method to keep money coming to them. Also maybe half the boost, so at max it would be -25%. I think that would be fair

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With the rumor of Gears will be craftable, can we upgrade our foundry with our spare resources?

 

Bronze Foundry: -10% Crafting Time, can craft one extra duplicate

 

Requires Mastery Rank 3

 

- 20,000 Salvage

- 10,000 Alloy Plate

- 5,000 Circuits

- 3,000 Rubedo

- 2 Forma

 

Silver Foundry: -20% Crafting Time, can craft 2 extra duplicates

 

Requires Mastery Rank 5 and Bronze Foundry

 

- 30,000 Salvage

- 15,000 Alloy Plate

- 7,5000 Circuits

- 4,500 Rubedo

- 3 Forma

 

Gold Foundry: -30% Crafting Time, can craft 3 extra duplicates

 

Requires Mastery Rank 7 and Silver Foundry

 

- 45,000 Salvage

- 20,000 Alloy Plate

- 10,000 Circuits

- 6,000 Rubedo

- 4 Forma

 

Platinum Foundry: -40% Crafting Time, can craft 4 extra duplicates

 

Requires Mastery Rank 9 and Gold Foundry

 

- 60,000 Salvage

- 25,000 Alloy Plate

- 12,5000 Circuits

- 7,500 Rubedo

- 5 Forma

 

Rushing Bots: Reduce crafting time by 25% per use

 

Requires Mastery Rank 3

 

A set of 5 Rushing Bots

 

- 5 Gallium

- 5 Control Modules

- 2,000 Alloy Plate

- 1,000 Circuits

- 500  Rubedo

- 1 Forma

 

Nope.

 

I rather keep my formas and use it on my weapons and frames. 12h for weapons or 3 days for a frame is not long.

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It's funny how ppl dislike the idea just bc there is Forma. Its just an example.

I don't care about forma, have alot of those lying around and don't know what to do with them. It's just, as i quoted, 3 days for a Frame and 12/24 hours for a weapon is not that long.... BUT giving additional slots to be able to build the same stuff simultaniously could.. or should be something DE could link to Mastery levels without costs. 1 Slot every 5 ranks or so. Hmm.. DE? How about it?

Edited by Namacyst
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Bronze Foundry: -10% Crafting Time, can craft one extra duplicate

- 2 Forma

 

Silver Foundry: -20% Crafting Time, can craft 2 extra duplicates

- 3 Forma

 

Gold Foundry: -30% Crafting Time, can craft 3 extra duplicates

- 4 Forma

Platinum Foundry: -40% Crafting Time, can craft 4 extra duplicates

- 5 Forma

 

Rushing Bots: Reduce crafting time by 25% per use

- 1 Forma

14 forma to decrease build time by 40% = 280 platinum.

and/or

4 forma to instantly rush = 80 platinum

Rushing a Frame = 50 platinum.

Really?

Edited by CloudPies
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^ It said: A set of 5 Rushing Bots. Plus Forma is relatively easy to farm from T2 Raid or Ext

So Bronze - Platinum Foundry is pointless?

A set of 5 Rushing Bots

- 5 Gallium

- 5 Control Modules

- 2,000 Alloy Plate

- 1,000 Circuits

- 500 Rubedo

- 1 Forma

Ignoring the Forma, the gallium and control modules sounds horrible to farm for, especially considering how many you need for clan weaponry.

As a player, I hate the resources you're proposing, because they are the ones that we normally have a shortage of.

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You only have to upgrade Foundry once. For the Bots, each use will reduce 25% crafting time and you can craft a set of 5 by listed materials. The material list was just a proposal and if people are willing to work to rush their items then why not?

Edited by Crimson_King256
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You only have to upgrade Foundry once. For the Bots, each use will reduce 25% crafting time and you can craft a set of 5 by listed materials. The material list was just a proposal and if people are willing to work to rush their items then why not?

Admittedly, my main concern is, this would encourage DE to make consumables take a few hours instead of the minimum minute. All this would do, is make fast firing guns less than desirable because of hard to access ammo boxes.

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With the rumor of Gears will be craftable, can we upgrade our foundry with our spare resources?

 

Bronze Foundry: -10% Crafting Time, can craft one extra duplicate

 

Requires Mastery Rank 3

 

- 20,000 Salvage

- 10,000 Alloy Plate

- 5,000 Circuits

- 3,000 Rubedo

- 2 Forma

 

Silver Foundry: -20% Crafting Time, can craft 2 extra duplicates

 

Requires Mastery Rank 5 and Bronze Foundry

 

- 30,000 Salvage

- 15,000 Alloy Plate

- 7,5000 Circuits

- 4,500 Rubedo

- 3 Forma

 

Gold Foundry: -30% Crafting Time, can craft 3 extra duplicates

 

Requires Mastery Rank 7 and Silver Foundry

 

- 45,000 Salvage

- 20,000 Alloy Plate

- 10,000 Circuits

- 6,000 Rubedo

- 4 Forma

 

Platinum Foundry: -40% Crafting Time, can craft 4 extra duplicates

 

Requires Mastery Rank 9 and Gold Foundry

 

- 60,000 Salvage

- 25,000 Alloy Plate

- 12,5000 Circuits

- 7,500 Rubedo

- 5 Forma

 

Rushing Bots: Reduce crafting time by 25% per use

 

Requires Mastery Rank 3

 

A set of 5 Rushing Bots

 

- 5 Gallium

- 5 Control Modules

- 2,000 Alloy Plate

- 1,000 Circuits

- 500  Rubedo

- 1 Forma

Forma? Control Modules? GTFO dude aint nobody got farm fo dat

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