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Garuda Dread Heart


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I have a small issue with the FX and animation that exists with Garudas Dread Heart Explosion.

The Area of Effect from the explosion isnt indicated in game. It would be an immense quality of life action to allow players to actively see the explosion area to indicate all enemies affected in game versus just identifying it with the stat screen.

Something akin to what the Lenz offers is sufficient to identify the area in which enemies are hit with the blast.

Thanks

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It would be a nice change. When i’m about to throw the heart after i casted her 4, i have to carefully aim and throw because if i miss, all of my damage is wasted. With a indicator, throwing the heart would be more consistent.

Edited by GPrime96
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