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GPrime96

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  1. They used to do something like this for Sentient Adaptation but that got changed for New War due to Necramech usage pretty sure.
  2. All of them was already dealt with and nothing.
  3. I would be glad to have mine. Still haven’t been given my Email for so long.
  4. Mostly because Shield Gating is what keep a high level player alive, other frames can give like 500k Overguard or something like that and quickly falls apart later on just like health but if given to a shielded frame like Dante, the i frames prevent instant death from happening for a certain duration so the shield gating frame can get their shields back and if there’s a overguard giving frame in the squad, they would be given Overguard as a breather. So it’s less of a amount being a thing for Overguard and more of it being supportive no matter what.
  5. Since enemies are squishier solo, i would imagine a loadout that’s pretty average.
  6. And you only need to do it once for the rewards if you activate enough modifiers, even when you’re going for the Sumdali that’s in the mode. So anyone would did get the Sumdali would just play it like a Archon Hunt where they turn on the modifiers, get the rewards, and leave until next week.
  7. The new LoS fix has brought the Page Flight + Dark Verse + Tragedy back to be a good combo again, decent - ish kill speed but usable. The Overguard buff is something i was less interested in due to how Overguard is.
  8. There wouldn’t be cheaper prices but he will sell Boosters.
  9. I use it on my Skaut over the hands from Fragmented One because it looks cooler imo. But i would agree with this comment.
  10. Especially when you’re forced to use those loadouts to unlock it’s higher level mode. Even then, you’re still forced to use it to reach it’s final reward.
  11. Overguard was definitely made for Eximus to not instantly die but also came with a property that hurt one thing than the main thing it’s trying to be a bigger barrier of.
  12. I got Elite Deep Archimedea completed with all of the rewards, only died once due to me trying to melee a level 250+ Nercramech on normal Deep Archimedea. It’s not as hard as level cap runs i’ve been in but it’s a good middle of the road level where team play still matter (although i was kind of lucky with the loadout it recommends)
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