Ramflare Posted February 26, 2019 Share Posted February 26, 2019 A pretty simple request I think to slightly improve operator movement, allow them to wall latch! This comes after playing the chimera prologue which shows off a really cool alternate movement system which is basically wall latching on rails, why can't we do this all the time!? It's so fun! Aside from just being really cool, the slight protection from ground attacks would definitely add a very useful extra dimension to operator mode! DE plz I just wanna be a super badass wall hanging mini void ninja!😀 1 Link to comment Share on other sites More sharing options...
Hrodgrim Posted February 26, 2019 Share Posted February 26, 2019 I agree with this post. Link to comment Share on other sites More sharing options...
5H4DE Posted February 26, 2019 Share Posted February 26, 2019 I'll add onto that: Rework all operator animations as well, running, holding your amp and firing it looks awful. I also wouldn't mind having a cool directional Void Dodge instead of that weird slide (Legacy of Kain:Defiance, the way Kain dodges in that game would look nice). 1 Link to comment Share on other sites More sharing options...
Steel_Rook Posted February 26, 2019 Share Posted February 26, 2019 Agreed. Operator mobility in general can stand to be improved substantially. Wall latch is one thing - especially if it allowed us to refill Void Energy. Being able to attach to ziplines more easily would also be nice. Link to comment Share on other sites More sharing options...
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