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Infested Invasion mode needs to change & Corrupt faction invasion. Tactical alert for infest!


Makemap
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Infested Invasion mode needs to change & Corrupt faction invasion. Tactical alert for infest!

So far I like the new update for 24.4.0 for allowing players to leave early in Survival, Extraction or Defection.

We have tactical alerts for Grinner and Corpus, Why not Orokin corrupt, or infested? We are also missing Corrupt invasion mode(which should guarantee argon crystals once they corrupt planets nodes).

I like how you can support between Corpus and Grinner and depending who wins takes over the node. But, this is not the case for infested. Infest invasion is boring as hell and not scary.

Would be nice if infesting invasion be change from node to planet wide, now that would make more sense. Instead of just one-three nodes on the planet like Corpus or Grinner invasion. It is all nodes on the planet. We Tenno's get a scary screaming alert for Infested invasion. The planet gets complete lock down and we are forced to cleanse the infestation of the planet. The more we save people the more likely the tactical alert the infestation builds.

Infest & Corrupt can also effect Grinner or Corpus invasion mode. So basically your supporting one side already and out of no where the grinner invasion mode changes into a three or four way battle royale while the rewards remain the same. Stalker might need to change from support infested. I don't know why stalker is supporting infested enemies when we kill the bosses. There needs to be an infested hunter after you like Zanuka or Grustrag three.

Ideas on changing Infested invasion:

A) Infested invasion should drop mutagen mass sample. No more farming one place anymore. This goes the same between Corpus and Grineer invasion(detonite injector and feildron samples). If anything each units should be dropping what they were meant to drop instead of farming different planets. 15k mutagen mass for Hema come on.

B) There should be two settings, one when a different faction invades the infested planet, the other is infested invades non-infested planet.

1. Infestation Invasion(Infested invade non-infested planets)

How does it works? All node are attacked at once meaning no cycle or wait time, even archwing missions. Tenno's get an emergency alert and mail that a planet is under siege by infestation. The radio in the ship has spooky chatters of corpus and grineers screaming. Nightwave could possibly warns the an entire planet is in lockdown.

Missions are different than normal missions. Glast Gambit first mission should be added in the game and called "Evacuation mode". One tile set for Battle royale invasion mode(meaning three-four way battle if that happens just like when Corpus and Grineer attack each other we have tileset of two ships), one for Grineer and one for Corpus like Glast Gambit.

https://warframe.fandom.com/wiki/The_Glast_Gambit

Invasion missions will be the followings:

Assassination, Defense, Evacuation(Glast gambit mission), Sabotage, Archwing(different tile set for infest ships as will as osprey from Jordas Golem), Defection, Excavation, Rescue and Survival. Spy and Hijack missions changes to no support required(you can kill everything, you are there to steal information and technology). Interception can be made a little more sense. It could be made to spawn one faction on one side and a different faction on the other side. Maybe cycle different faction at certain wave. Same goes with Defense.

Battle Royale Invasion possibility(infestation invading an invasion mode between Grineer and Corpus invasion) can happen randomly. When you come out of the invasion mode between Corpus vs Grineer. There will be a chance the entire planet gets lockdown mode by infestation and the objective of the mission changes but the reward remains the same on who your supporting. This is where a different tileset of Evacuation mode comes in like Glast Gambit where you have a choice to save Grineer or Corpus moving between two ships. Other missions can be there. We can have objective changes like how in certain Spy missions changed to Extermination mission.

2. Extermination Infestation(Eris is the only infested planet I do believe)

How does this work? The opposite. Grineer or Corpus invade Infested territory. Just like the invasion missions we already have. If they win, they temporally control that certain node just like how Corpus won invasion node against Grineer. When go in it is all Corpus that spawns.

Also Phorid needs new tileset. Phorid is a joke.

C) Corrupt Invasion(should be rare event like Ghouls)

How does it work? Just like infestation apart from the ability of other factions invading the Void as there are no planets for Corrupt right now.

There can be a 4 way battle invasion. This would make more sense for Corrupt to have Ancients, Grineer and Corpus unit same time.

During Corrupt invasion event. The nodes has a chance to drop Argon Crystal. As Argon crystals seems to be needed for almost everything.

D) After completing Infestation invasion you will be marked by new infested hunters that smell your frames just like how they caught Mesa or Nidus.

E) Completing Infestations Invasion increases the chance of Tactical alert for Infest as they are planning new weapons to invade.

Edited by Makemap
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It should be all node instantly including archwing with jordas golem infest ospreys. The missions should be different than the normal missions. We need new missions to rescue trapped civilians not just hostage. Defection mode only doesn't cut it. When it comes to three way battle we should be forced to save corpus civilian or grineer civilian depending on the support you get marked like usual by grustrag/zanuka.

 They should use Glast Gambit Myconia colony mission setting as one of the invasion missions. One for Grineer and one for Corpus.

https://warframe.fandom.com/wiki/The_Glast_Gambit

Also Phorid assasination mission needs new tileset different from the grineer boss.

Edited by Makemap
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1 hour ago, Makemap said:

We are also missing Corrupt invasion mode

Fissures.

1 hour ago, Makemap said:

which should guarantee argon crystals once they corrupt planets nodes

This would be exceptionally more effort than running the lowest level Void node of your choice and breaking things.

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1 hour ago, peterc3 said:

Fissures.

This would be exceptionally more effort than running the lowest level Void node of your choice and breaking things.

I'm not saying they should remove argon crystals from the Void. But give other players a chance of getting argon crystal other than void. Especially new players as they don't have void unlocked. So many things need Argon crystals.

Edited by Makemap
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