EnvoyOne Posted March 10, 2019 Share Posted March 10, 2019 (edited) While using any melee weapon, attempting to sprint+crouch+melee attack to result in a spin attack instead keeps resulting in a dodge-roll after the melee 2.9997 introduction. I have encountered this before melee 2.9997, but assumed my input was faulty, it is clear now that this is not the case. I use the combined hold to sprint/tap to dodge-roll button. I never let go of the "hold" to sprint at any point, but about 80% of the time results in a dodge-roll by adding the melee attack button. The Tatsu is particularly susceptible to this bug nearly always resulting in a dodge-roll rather than a spin attack, but I have encountered it with all tested weapons. Edited March 10, 2019 by JaxMess clarity Link to comment Share on other sites More sharing options...
Drex83 Posted March 10, 2019 Share Posted March 10, 2019 Hmm weird not seen this one myself. I use the toggled sprint with the combo button though normally I tried turning off the toggled sprint to test that but it doesn't seem to do that for me Link to comment Share on other sites More sharing options...
EnvoyOne Posted April 8, 2019 Author Share Posted April 8, 2019 Still having this same problem. While sliding pressing the melee button results in a dodge-roll instead of a spin attack. Link to comment Share on other sites More sharing options...
EnvoyOne Posted April 10, 2019 Author Share Posted April 10, 2019 I have also been able to replicate this problem by simply releasing all keys while landing from a jump. So releasing sprint/roll can result in a roll. Link to comment Share on other sites More sharing options...
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