Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Turbulance (Grenade and Flamethrower problems)


JackHargreav
 Share

Recommended Posts

For the most part this ability works pretty well. But grenades are not affected by it. (I kinda doubt this is a feature.)

Flame throwers also fire through the ability. (The Hyekkas don't but the Schorces do.)

Edited by JackHargreav
Link to comment
Share on other sites

4 hours ago, JackHargreav said:

grenades are not affected by it

Turbulence "only" redirects shots, it doesn't protect against AoE damage, this is intended.

4 hours ago, JackHargreav said:

Flame throwers also fire through the ability.

Ignis "shots" are basically an AoE at the end of a beam, so I guess this also makes sense.

Link to comment
Share on other sites

5 minutes ago, NinjaZeku said:

Turbulence "only" redirects shots, it doesn't protect against AoE damage, this is intended.

Ignis "shots" are basically an AoE at the end of a beam, so I guess this also makes sense.

You got it the wrong way completely. I don't want Turbulence to protect against grenades. I want them to not land right next to me. That doesn't make sense. Bullets that travel at high velocity can be redirected but a grande that was >thrown< can't. 

And also just because it's Aoe, Flames still should be redicted by the wind.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...