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Native Linux version?


BonyTvisp
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20 minutes ago, Lion said:

Unlikely.

Much as I love Linux, it's nowhere near mainstream and thus would not justify the resources spent on making a Linux client.

Warframe don't need separated Linux version, just Vulkan API for all platforms

Edited by BonyTvisp
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1 hour ago, BonyTvisp said:

Warframe don't need separated Linux version, just Vulkan API for all platforms

Vulkan API isn't supported officially on PlayStation nor is it officially supported on Xbox to my knowledge. Also Warframe use DirectX 11 for it's graphics as well as whatever DE's Evolution engine handle's. Which means if they wanted to do a version of Warframe for Linux they would have to spend a lot of time and money to get even a working test version for Linux and doing all that would most definitely cause quite a delay to PC updates which would in turn cause console updates to also be delayed heavily. So really Cons outweigh the Pros in the sense of making a Linux version.

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10 hours ago, BonyTvisp said:

Warframe don't need separated Linux version, just Vulkan API for all platforms

that's an inordinate amount of work (rewriting the entire game for Vulkan), just to add Linux as a platform which represents like... ballpark 1% market share for people that play Video Games.
not even to mention that it takes multiplicatively longer to write for Vulkan than it does for DirectX or OpenGL do to it being completely manual. you could have atleast made a less insane suggestion like OpenGL.

 

if you want to play Warframe on Linux, use WINE just like one does for almost every game.

 

 

and before you regurgitate /v or some other place that people that don't know anything about computers talk about them - no, there is literally no benefit for the Windows build to run on Vulkan. Vulkan helps with GPU bottlenecks, of which Warframe has almost none due to already being highly GPU efficient and therefore the bottlenecks are all CPU side, which Vulkan has little to no impact on.

Edited by taiiat
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