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zenith reload bug


AlirezaDeadshot
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hello,

i'm not sure if this is considered a bug or not,

but after reloading zenith spam the alt fire button it'll keep playing the reload sound and keep reloading the weapon while normally it would only play the reload sound once and it wouldn't play any sounds when you used the alt fire to throw the disc.

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On 2019-05-16 at 6:25 PM, AlirezaDeadshot said:

hello,

i'm not sure if this is considered a bug or not,

but after reloading zenith spam the alt fire button it'll keep playing the reload sound and keep reloading the weapon while normally it would only play the reload sound once and it wouldn't play any sounds when you used the alt fire to throw the disc.

ZENITH REWORK BUGGED/UNUSABLE. (The Jovian Concord: Hotfix 25.0.2)

Hi, as others mentioned on different forums i have to write it down too.    
After the zenith rework, a bug still exists after latest patch .

Before rework there was a bug when using alt fire during reload caused the zenith to stuck in semi mode "forever", or until the alt fire used again.
Its nice that it was "patched", but it made the weapon even worse.

Problem:
Now if we press the alt fire multiple times during reload (by accident maybe) , the zenith stay in auto mode (disc not leave weapon), but after the animation, using  alt fire as usual (disc leaves), then shooting, makes the disc goes back and reloading zenith immediately, changes back to auto, instead of shooting in semi. This cannot be restored for the rest of the mission! The weapon can only be used in auto if this happens!. 
If you want to reproduce the bug:
1. shoot out a few bullets(left click)   
2. press reload  (R)  
      2.5   during reload animation press the alt fire (middle mouse) several times. spam it.
3. if reloading finished press the alt fire again once.   (now the disc flies out as usual and the weapon becomes semi)
4. If you shoot again in semi, you lose 3 ammo  and the weapon reloading automatically and goes back to auto mode.
...
If you goes through 1-4 you will stay in this cycle for the rest of the mission, and cant make zenith working in semi mode.
(sometimes using alt fire multiple times without reloading fix it, but its not a reliable way to use a weapon. 

--------------------------------------------

Apart from the bug, the new ammo system instead of duration makes the weapon  nerve-trying.
Before rework if i threw the disc, i had the option to reload as much as i want during the 30sec semi mode.
Now if i throw the disc, and reload for whatever reason (maybe i have 1 free sec to reload between killing 100 hostile target), the disc comes back, and i have to throw it again to enable semi mode. Which is frustrating, and makes reload time "longer" with the alt fire pressing.

My suggestions would be the these:
1. Make semi-auto switchable instant (like argonak, or tiberon) And make the highlighter duration based. (switching mode highlight crit spots for 30 sec.)
OR----------------------------------
2. Bring the old system back.  (using alt fire throws a disc for 30-40 sec highlights headshots, reload whenever we want).
OR--------------------------------
3. Stay with this rework, but let us reload anytime during alt fire mode.
Return the disc when we out of TOTAL AMMO (not the clip) or when we leave the disc further than 100 m (like the zenistar disc auto returns when we run from it).

I dont think the current rework is user friendly because pressing alt fire after every reload is really exhausting.

Thanks for reading.   

I posted this to weapons bug  forum and to the 1094905-the-jovian-concord-update-25-bug-report-megathread forum too, so maybe you can meet this post again:).

I love zenith and i dont want to lose it.  

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