NightmareT12 Posted July 11, 2019 Share Posted July 11, 2019 (edited) This has been bothering me for a few years now, but I wanted to make sure I had enough material reference to showcase how that should work. Long story short: The Spira Prime drills (only the drills!) are built wrong. First of all, right now the spin animation itself is clockwise. It's meant to go the other way around. Secondly, the mesh and textures of the drill part are currently inverted to how drills work, and should be mirrored, which I hope is an easy process to do. Drills work using the same rules as the right hand rule: I believe the picture above showcases clearly how it's supposed to be: The drill spins counterclockwise, in the direction of the hand 4 fingers, while the thumb indicates the drill will penetrate the surface. Another good example is in this video, minute 1:05: Right now, it's all going in the opposite direction though: I mirrored the image in Photoshop for a quick mockup of what's meant to look like. Please notice the drill textures and possibly the mesh are also mirrored (flipped horizontally), which is required to properly fix: I'm hoping this can be properly fixed, because right now it wouldn't be able to pierce even water 😅 . Thanks for your time! 🙂 Edited July 11, 2019 by NightmareT12 1 Link to comment Share on other sites More sharing options...
OkamiA Posted July 11, 2019 Share Posted July 11, 2019 I'll be honest, the color channels is what bothers me the most about the Spira Prime. The metallics are barely visible, and they're on the primary? Why are they on the primary? Why is the main color for the drill and the pouches on the accent channel? Link to comment Share on other sites More sharing options...
NightmareT12 Posted July 11, 2019 Author Share Posted July 11, 2019 (edited) 25 minutes ago, OkamiA said: I'll be honest, the color channels is what bothers me the most about the Spira Prime. The metallics are barely visible, and they're on the primary? Why are they on the primary? Why is the main color for the drill and the pouches on the accent channel? That's a good question, and the funny thing is that it follows the logical order, but like a countdown. What I mean: Current tinting: The tint channel order is always Red (primary), Green (secondary), Blue (tertiary) and Magenta (accents). But this is what we usually expect for all Prime items and how most are: Notice the order of the tint channels? They're upside down, like a countdown: 4, 3, 2, 1. Found it funny lol Edited July 11, 2019 by NightmareT12 Link to comment Share on other sites More sharing options...
NightmareT12 Posted July 15, 2019 Author Share Posted July 15, 2019 Excuse me for such a short bump time, but I noticed this weekend that the Emissive maps on the Spira Prime are also reversed: The Secondary and the Primary color each other. Why is everything in this weapon going backwards? 😛 Link to comment Share on other sites More sharing options...
NightmareT12 Posted August 27, 2019 Author Share Posted August 27, 2019 Bump to prevent topic archiving, as this is still happening. As a note, it seems the mesh for the drills of the Spira Prime were fine on release and what was going backwards was actually the animation, but on attempting to fix it the mesh/textures were mirrored instead of the animation. Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted August 28, 2019 Share Posted August 28, 2019 Hopefully Spira Prime gets changed with the upcoming Saryn and Valkyr Prime Vault. 😊 Link to comment Share on other sites More sharing options...
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