Hekkatos Posted July 24, 2019 Share Posted July 24, 2019 after seeing the new Empyrean missions at tenocon I thought it would be the perfect framework for a Jordas Golem rework. Link to comment Share on other sites More sharing options...
Oreades Posted July 24, 2019 Share Posted July 24, 2019 The only thing wrong with the Jordas fight is that players need to level their gear to do it without it taking 20 minutes and "leveling Archwing gear is hrrrrd" or some junk. Link to comment Share on other sites More sharing options...
(PSN)dtdionne Posted July 24, 2019 Share Posted July 24, 2019 Salacia on Neptune is a great arch leveling mission...far better than the old way of taking turns in the water. Link to comment Share on other sites More sharing options...
Oreades Posted July 24, 2019 Share Posted July 24, 2019 2 minutes ago, (PS4)dtdionne said: Salacia on Neptune is a great arch leveling mission...far better than the old way of taking turns in the water. Sry I was being sarcastic, it isn't hard just no one wants to be bothered with doing it. Then they go into the Jordas fight and it's "this fight is dumb" left and right. Once you actually level your gear, tho I suppose I should also specify the starter gear is absolute garbage so replace that junk ASAP, the fight is smooth as butter. And that was before DE dropped like 5+ new Archwing Mods in the last hand full of patches. Link to comment Share on other sites More sharing options...
(PSN)dtdionne Posted July 24, 2019 Share Posted July 24, 2019 Idk, with itzals crush and invisibility, I really enjoy it, when I used to not. Link to comment Share on other sites More sharing options...
Hekkatos Posted July 26, 2019 Author Share Posted July 26, 2019 the Jordas fight is a broken mess. it has no collisions with geometry so it's pathing takes it through large pieces of debris. it can simply drift out of the map making the fight unwinnable. most of the time it doesn't attack. the adds spawn so far away they almost never aggro. it's weak point can't be targeted my abilities (or odonata's at least). and the "mechanics" are completely unimaginative. there is nothing difficult or interesting about the fight. it's simply a bullet sponge that takes a varying amount of time depending on what mods you have. Link to comment Share on other sites More sharing options...
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