Scar.brother.help.me Posted November 21, 2019 Share Posted November 21, 2019 Instead of soul punch with ragdoll mechanic let it become a DISMEMBER ability for Dessecrate synergy. This is a loot frame so let us use this ability to some specific enemies we want to farm. This could work as a debuff to the enemy like force lifted state with a guaranteed proc of dismemberment upon kill. Any gore mechanic is highly welcome 😛 Link to comment Share on other sites More sharing options...
WarRelic Posted November 21, 2019 Share Posted November 21, 2019 There could be a lot more utility built into Nekros' #1 ability. Via channeling. Multiple effects could be produced by several different cast channeling times. The Shadows of the Dead are effected by: -Death-Mark: Shadows prioritize this target for 7 seconds (costing 7 energy) + -Sacrifice: Shadows hitting the marked target heal for 3% a second for 7 seconds (costing 14 energy) + -Haste: Shadows hitting the marked target gain 15% Reload speed, RoF and movement speed bonus for 7 seconds (costing 21 energy) + -Soul Punch (as we used to know it, aim-bot but via "Death-Mark") about one second to cast divided by 4 stages Essentially giving Nekros the ability to give Shadows orders and micro manage them. There was a time long long ago when Nekros could raise a true army of the dead now he has a firing squad. Link to comment Share on other sites More sharing options...
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