(XBOX)Erudite Prime Posted December 31, 2019 Share Posted December 31, 2019 We have Railjack Component Slots, which are fine because it's basically the same as weapon slots, but we also have slots for the blueprints. Why can't we manage these slots? Why does it automatically melt blueprints into Space Endo after holding 30, instead of asking us what to do like with Rivens when we reach capacity there? 2 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted December 31, 2019 Share Posted December 31, 2019 (edited) Something something randomized stats take up more server space so they have to limit how many we can have. Wow after saying that Railjack Wreckage really does sound like Rivens. Edited December 31, 2019 by (XB1)GearsMatrix301 Link to comment Share on other sites More sharing options...
HintOfMalice Posted December 31, 2019 Share Posted December 31, 2019 2 minutes ago, (XB1)GearsMatrix301 said: Something something randomizes stats take up more server space so they have to limit how many we can have. Wow after saying that Railjack Wreckage really does sound like Rivens. Solution: Take off the RNG stats. That way we get less BS RNG and we don't have to have slots for Blueprints! In all seriousness, I'm not too upset about the RNG stats, but if making them go is the only way to remove Blueprint slots, then RNG stats can f off back to the hell that spawned them. Link to comment Share on other sites More sharing options...
Endroth Posted December 31, 2019 Share Posted December 31, 2019 It needs to be raised to at least 50 slots. No discussion. Link to comment Share on other sites More sharing options...
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