wirecard Posted July 26, 2020 Share Posted July 26, 2020 Hi @all, Dear [DE], in the Jupiter Capture Mission, the Capture Target gets invulnerable after lifting in the air, and then veeery slowly flying through the whole room. This process takes up to 1min+, depending on the room. Since you can do nothing in that time, it is very frustrating and just time-wasting. I remember that it was possible to deal damage to the Target in the past. This needs to come back. Link to comment Share on other sites More sharing options...
Reican Posted July 26, 2020 Share Posted July 26, 2020 it gets damaged but will enter a "capture mode" which you cant initiate until it lands, best use loki and force it to land with switch teleport Link to comment Share on other sites More sharing options...
wirecard Posted July 27, 2020 Author Share Posted July 27, 2020 Thanks for the hint, anyway, after it lifts in the air i get grey 0 dmg ciphers and the health bar stays as is. Link to comment Share on other sites More sharing options...
BlackCat500 Posted July 27, 2020 Share Posted July 27, 2020 Jupiter sabotage and capture are both artificially made longer by tagging on objectives or invulnerabilities. That's really the bottom line. Other missions take longer, so to make them equally rewarding they chose to try and make them on the frustratingly lower end in terms of speed rather than do something about the other mission types to make skill pay off. Corpus ship spy is the same, now. Much larger vaults and some ways remain blocked on the way out instead of unlocking before, just so you waste more time instead of being able to speed run. Granted, these missions are still relatively fast, but I noticed. I haven't forgotten. Link to comment Share on other sites More sharing options...
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