Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Operator materials seem wrong


Modus-Pwnens

Recommended Posts

The operator materials look absolutely terrible - the cloth is incredibly reflective for some reason, completely washing out all the detail in the textures. I'm not sure if there's also some issue with the textures, or if it's just the material, but this is at max graphics settings (it doesn't seem to matter whether I set it to classic or experimental, and I tried taking ephemera off, swapping armor pieces and operator cosmetics - no change):

shiny.png

It's even more apparent in motion, with the camera moving - every armor set I tried with fabric looked like this (the Emissary one is the only one that still looks okay).

Link to comment
Share on other sites

I was just about to make a thread on this, thanks!

Another comparison for Saita Prime armor:

 

Old:

jv3YE18.png

New (my screenshots just now; ignore the slightly different colour selection):

etZsH8z.jpg 

 

The new version looks like a budget rubbery Halloween costume of the old version. Even the metallics on the shoes look round and squishy compared to before 😂

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...