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Zephyr Crit dmg multiplier only working on contact with enemies?


-Krux-

Question

Wiki somehow concluded:

"Zephyr and her allies can attack each tornado to distribute 100% total damage (including Critical Hits) and Status Effects from weapons and abilities to all enemies trapped within a tornado. Critical damage dealt to enemies trapped within a tornado is multiplied by 200%."

But as I'm testing with an Epitaph, while airborn on a single enemy in a tornado in the simulacrum - I see NO critical damage (or white damage quantifying as high as critical damage) on the enemy inside. The critical damage seems to only apply when I hit an enemy directly.

Is the wiki just wrong here?

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