Sekiberius Posted May 2, 2021 Share Posted May 2, 2021 Description: (Name) uses her/his shoulder mounted turret and array of gadgets to dispatch foes. Stats - lvl 30 Health 300 Shield 650 Energy 225 Armor 150 ____ Passive: Shoulder turret automatically fires upon enemies in line of sight, Deals elemental damage depending on element picked. Turret is considered a Exalted weapon and is classified as a rifle. Turret has a fixed 26m range. ____ Ability 1: Overcharge, Press once to switch between shoulder turrets elemental damage types, Magnetic, Radiation, Blast and Viral. Hold ability to Activate Overcharge, overcharge causes shoulder turret to fire 80% faster and cause 1m explosions. Energy cost - 50 Duration 12 seconds Affected by Efficiency, Duration and Strength ____ Ability 2: Proximity mine Lay down a mine that explodes on proximity, element of explosive is dependent on the selection of ability 1's element. Doesn't consume energy, has a capacity that recharges by 1 every 8 seconds. Mines automatically explode after 120 seconds. Max capacity - 3 Range(explosion) 7m (not effected by mods) Affected by Strength. ____ Ability 3: Shield drone Creates drone that helps regenerate yours and squadmates shields, shortens shield recharge delay by 50% and Recharge speed by 100%, also releases a burst every 8 seconds that regens 200 shields, if shields are full creates overshield. Energy cost - 70 Duration 25 seconds Range - 6m Affected by Efficiency, Duration(not recharge delay), Range and Strength ____ Ability 4: Voltaic Munitions Overcharge your weapon to cause bullets to create arks of energy that chains 30% total damage between every enemy within a radius of the shot target, increases fire rate by 20%, can chain up to 3 times with each chain doing 33.33% less damage. For weapons that already chain the effect will begin at the chain. Energy cost- 100 Duration 10 seconds Range 2.2m affected by Efficiency, Range, Duration and Strength. ----------- Alternative Ability 2: Barrage. Fires a volley of homing rockets that seeks out enemies. Doesn't consume energy, has a capacity that recharges by 1 every 12 seconds. Max capacity - 3 Range(explosion) 2.5m Rocket amount - 8 Affected by Strength. ----------- Alternative to Shoulder Turret: Exalted Sentinel, with an exalted sentinel weapon Would function mostly the same except that ability 3 would just activate this sentinels ability instead of spawning a new drone And instead of it attacking anything in line of sight it'd shoot in an entire 360 degree radius. ----------- Signature weapons Primary Rifle (Name) Description: Fast firing medium range rifle with innate 1.5m punch through, secondary fire launches a gravity grenade that pulls nearby enemies together. secondary fire has a seperate ammo pool, gains 1 shot per ammo pickup. Secondary Pistol (Name) Description: Dual heavy repeating smart pistols, on headshot bullets will automatically seek out targets head for 1.2 seconds. The weapons have a modern sci-fi tech look and feel and sound like a mix between a metallic clang and pew pew when they fire. Link to comment Share on other sites More sharing options...
Enderman20 Posted May 3, 2021 Share Posted May 3, 2021 Beautiful. I really like the concept of this warframe, and if it really existed in the game, I would certainly enjoy it. Link to comment Share on other sites More sharing options...
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