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Hound melee weapon modding bug


(PSN)Mellowautomata

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Edit: currently they were unranked

Using catalyst and probably forma as well on hound weapons triggered the bug.

Easy way to see is pressure point 1st slot, spoiled strike 2nd then 2 status with element mods 3rd and 4th slot.

Swap pressure point and spoiled strike then you see damage stats reduced.

This is not only thing that effects, this happens any mod.

I haven't tested more but my guess is capacity, basically if you have negative slot on capacity it disabled the mods but this current hound weapons have weird bug

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Just now, (PSN)iuvenilis said:

Guess the hound doesn't yet have a reactor?

If so, then yeh, it's a neat new bug. If the sentinel (or perhaps hound) doesn't have a reactor, then the weapon behaves as though it doesn't have a catalyst (even if it does have one).

I was thinking the same thing but hound I had are not gilded.

I stopped played since sister of parvos update released and came back prime resurgence update, this probably have been while or just new bug

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