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(PSN)iuvenilis

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  1. Then it's not an original idea. It's the same old design philosophy - take something that's been done for decades in other games, and cram in a C-grade dumbdown version into Warframe. (I'm not complaining, it is what it is.) Thanks, appreciate the info.
  2. I think you mean ever since Plains of eidolon. They've tweaked the formula slightly, but it's the same overall design for the last 7 years. It's worked well enough so far. It's new for Warframe, but "romance" is nothing new in gaming. Admittedly I know nothing about how it's going to be implemented in Warframe, but I'm kinda hoping it has no game play impacts (I'm expecting it won't), and it'll be quickly forgotten.
  3. You're probably looking at Lua Thrax Plasm, that's a different resource. You should be looking at Zariman for Thrax Plasm. https://warframe.fandom.com/wiki/Thrax_Plasm
  4. The void traces were removed from the reward pool, not the holokeys. I hesitate to suggest, but you're probably in a small minority. Fortunately, an issue that likely affects very few, so probably not seen as a priority for DE. That said, Trst is on the money I reckon.
  5. Please tell me you're not aborting the mission? If you don't stab and complete the mission, that weapon is taken out of rotation (until you've gone through the full list). It should not be taking more than half-hour to find the weapon you're after.
  6. Yes, yes you did ^ You want to increase from 1 (up) to 4. That's a pretty significant buff. On top of the already army of syndicate specters. Edit: maybe a different idea would be to allow multiple tenno specters, but then disable syndicate spectres. Or just limit to 2 specters regardless (and allow the 2 tenno spectres).
  7. The flip side is that if you're someone who doesn't have a stockpile of holokeys, it could easily take more than 2 days to earn them, by which time they've rotated out (or someone who doesn't/can't login every day, you'll easily miss them). I think they still need to revisit how holokeys are earnt. The inconsistency of it all creates a poor player experience. And they could also substantially increase the offerings. So rather than having only 1 of each weapon, they could easily increase that to 4 of each (for example), with varying % and elements. To me, that would be a better option. (I think they need to do the same thing with Incarnon adapters - 5 each week is far too few to choose from).
  8. An issue as old as Warframe itself.
  9. As someone who uses specters, they're completely broken. They don't need any buffs. If anything, they need nerfing, or in some cases, out right removal. (If we're considering game balance, which I appreciate is a touchy subject). Updating them use our cosmetics would be nice. While we can only have 1 tenno specter each, we can have one of each syndicate specter. Super easy to have a literal specter army making you almost immortal, and then you can afk most missions. Useful for when I need to take a quick toilet break, or very long missions.
  10. Maybe check the filters. Bottom right corner.
  11. Kahl missions are enjoyed by only slightly more players than conclave. Interesting concept, but they'd have to amp up Kahl to be much more like Warframe.
  12. Yup. Plenty of times :) I did it with the 4/5th forma for most of my kuva/tenent weapons.
  13. That's not correct, though? When applying forma you can choose what to change the polarity, and you can just as easily select no polarity. It would take a forma to revert each polarity back to its original, but you could do it. Or just craft a new frame.
  14. Meow, who shat in your cereal bowl. Calm down champ. Take a breath, relax. Maybe next time try to be at least a little respectful and constructive. As for OP, yes it would be nice. If fhe intent of the "challenge" is to encourage more player engagement, then a simple timer would arguably be just as good if not better (albeit perhaps a bit mundane). While it's quick and easy to complete the challenge running captures, I find that extremely boring. It seems a little odd to me to have a challenge which says "we'd like you to play the game this week, but what we really like you to do is spam 15 quick missions". It'd be nice if it were something like "complete 15 missions, or play for a combined total of X hours" (maybe 2?). That all said, simply doing the sortie is 3 missions, as is the archon hunt. So if I'm desperate to finish the 15 in a week (assuming I'm semi-actively playing that week), I can usually login Sundays and have maybe a couple left to hit 15. Fortunately, we can basically ignore nightwave and we'll still get to rank 30 simply by playing regularly. And if I'm not playing regularly, nightwave is extremely generous and has the recovery mechanics. Would it be nice to make this change? Yes. Will it happen, unlikely. No harm in asking.
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