michaelgt Posted November 10, 2013 Share Posted November 10, 2013 Hi, I got a bug that makes me keep crashing whenever I play multiplayer. Hosting or Client. Multi-threaded or not. Full screen or Borderless.I don't know why I got this. I also don't know when I started to notice this but, definitely after U10. It crashes whenever I play multiplayer for extended periods of time in a single node.(example: Defense missions going for 10+ waves. Survival missions reaching 15+ minutes) Well, that's pretty much it. It only happens when I play multiplayer, including the Dojo so long as it's multiplayer.Singleplayer doesn't.Any help on this? Link to comment Share on other sites More sharing options...
alchemistjkt Posted November 10, 2013 Share Posted November 10, 2013 well, from what you said, i would have to say that its likely from too much strain on your comp or connection. heavy load = nopenopenope Link to comment Share on other sites More sharing options...
Letter13 Posted November 10, 2013 Share Posted November 10, 2013 Is it crashing to the desktop? Is the crash reporter launching when you crash? Either way, you should take a look at this handy thread on how to report your game crashes if the crash reporter doesn't launch. Link to comment Share on other sites More sharing options...
xethier Posted November 10, 2013 Share Posted November 10, 2013 Sounds like a memory leak. But without checking your starting memory usage and keeping an eye on it throughout play it's hard to make sure. Link to comment Share on other sites More sharing options...
michaelgt Posted November 11, 2013 Author Share Posted November 11, 2013 well, from what you said, i would have to say that its likely from too much strain on your comp or connection. heavy load = nopenopenope Impossible. I still play fine on single player now. I also played fine on multiplayer before. It's only recently that these crashes have started. HOST or CLIENT. Is it crashing to the desktop? Is the crash reporter launching when you crash? Either way, you should take a look at this handy thread on how to report your game crashes if the crash reporter doesn't launch. It shows the report and I send reports. Sounds like a memory leak. But without checking your starting memory usage and keeping an eye on it throughout play it's hard to make sure. Can't be. playing solo is fine, even on extended periods. I always use max memory on other games and they're fine. Also, this only started happening recently so, it can't be. Link to comment Share on other sites More sharing options...
xethier Posted November 11, 2013 Share Posted November 11, 2013 -snip- Can't be. playing solo is fine, even on extended periods. I always use max memory on other games and they're fine. Also, this only started happening recently so, it can't be. it can if it's related to network code buffers. (again, long shot, you're probably right, but it *is* possible) Link to comment Share on other sites More sharing options...
michaelgt Posted November 12, 2013 Author Share Posted November 12, 2013 it can if it's related to network code buffers. (again, long shot, you're probably right, but it *is* possible) Well, I still need a fix. It still happens. *sigh* Got any idea on how to fix that network code buffer thing you're saying? Link to comment Share on other sites More sharing options...
xethier Posted November 14, 2013 Share Posted November 14, 2013 Well, I still need a fix. It still happens. *sigh* Got any idea on how to fix that network code buffer thing you're saying? beg DE to improve network stability. absolutely nothing the players can do to improve that. it's all them. Link to comment Share on other sites More sharing options...
michaelgt Posted November 16, 2013 Author Share Posted November 16, 2013 beg DE to improve network stability. absolutely nothing the players can do to improve that. it's all them. Oh gods. Harder than fixing it myself... LOL Link to comment Share on other sites More sharing options...
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