SaulRialp Posted July 25, 2022 Share Posted July 25, 2022 Can you made the capacity of fuse elements into it's pasive so when you add an helninth hability he don't lose the element in question? also can you made lavos able to add a status like gas into the helminth hability such as breach surge? Thanks ❤️. Link to comment Share on other sites More sharing options...
BatVenomPL Posted July 25, 2022 Share Posted July 25, 2022 12 minutes ago, SaulRialp said: Can you made the capacity of fuse elements into it's pasive so when you add an helninth hability he don't lose the element in question? Part of why it loses this is because some abilities, that you can subsume, have tap/hold functionality Link to comment Share on other sites More sharing options...
SaulRialp Posted July 25, 2022 Author Share Posted July 25, 2022 hace 22 horas, BatVenomPL dijo: Part of why it loses this is because some abilities, that you can subsume, have tap/hold functionality But lavos lose all it's identity for that, that's why nobody plays lavos.The concept of the Warframe is awsome the design not. For solve that problem the infuse Keys can be F1 F2 F3 F4 . Link to comment Share on other sites More sharing options...
BatVenomPL Posted July 25, 2022 Share Posted July 25, 2022 1 hour ago, SaulRialp said: For solve that problem the infuse Keys can be F1 F2 F3 F4 . And then what about console? Link to comment Share on other sites More sharing options...
gamingchair1121 Posted July 26, 2022 Share Posted July 26, 2022 banish's tap/hold effect right now are tap to banish and hold to unbanish. so if you banish something and there's no limbo in the squad, that enemy is now in the rift for the rest of the duration or if you kill it using an ability. not that it would happen but just an example. Link to comment Share on other sites More sharing options...
SaulRialp Posted July 26, 2022 Author Share Posted July 26, 2022 hace 21 horas, BatVenomPL dijo: And then what about console? There are many combinatons you can do. Just Lavos would be better if he don't lose his identity and capacity to add elements into skills when you add an helminth hability. Link to comment Share on other sites More sharing options...
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