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Unfavorable Color locations


LexPolitix

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Using the "Mesa Grax Helmet" on mesa,  i noticed the unfavorable colors locations and kind of ruin the chance for a solid look. For example the dreads on the skin have 2 color regions, deriving from the second and tertiary colours. Frankly this is a hassle since the main aesthetic (the mask) shares tertiary table, same as the tips of the dreads, its impossible to make a solid look, without having to make the whole mask the same color. I was wondering if you could change the domains of the back part to primary and secondary or remove the highlight altogether. I don't want to be rude and this may seem a lot to ask but I feel like the whole area is just pointless and it really ruins the potential of making a good appearance.

Examples shown below

https://imgur.com/a/nbFK8bK

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