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(XBOX) Echoes of Veilbreaker: Hotfix #2


[DE]Danielle

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(XBOX) Echoes of Veilbreaker: Hotfix #2

Changes: 

  • Intact Sentient Cores can now be picked up by Vacuum! 
    • A QOL bump due to the amount of UI noise experienced in Archon Hunt missions (specifically Defense). 
  • All color channels are now visible in the Operator Attachments category when an Ephemera is equipped that requires more than 1 color channel. 
    • This fixes only having 1 color option for Ephemeras that use more than just the Energy color channel for Operators (Eros Wings, Nyctalus, etc.). 
  • Added more fly-in cinematics for embarking and disembarking from the Skaut. 
  • Adjusted more offsets for the Shard Bane Ephemera on Nidus, Gendel, Chroma, Lavos, Frost, Hildryn, Atlas, Rhino, Ash, and Vauban. 
  • Made more improvements to attachment offsets on Drifter - notable fixes: 
    • Fixed issues with the Daedalus Chest Plate (Jade, Solstice, and Prisma), Kishikami Chest Armor, Focus School Badges (Zenurik, Naramon, Vazarin, Unairu). 
    • Fixed issues with Syandanas on default outfit: Ayla, Cryona, Deru, Despot Cape, Gigelor Prime, Graxx Spitfire, Hecate (regular and Prisma), Jade Axa, Kahtuss Prime, Ki’teer Razza, Obsidian Sedai, Reshantur Cult, Tenui, Vasa and Yomo.
    • Fixed Conquera Syandana using the wrong color slot on Drifter.
  • Kahl's Grineer Brothers brought in via Skaut “Kahl Beacon” Air Support now have names as intended!

Break Narmer Mission Changes & Fixes: 

  • Adjusted timing on Ven’kra Tel’s sniper laser shots.
  • Fixed one of the caged Grineer in the Murex mission not matching their appearance once freed.
  • Fixed loot dropped from enemies getting stuck “raining” down over and over if dropped into teleport volume in the Prison Break mission. 
  • More fixes towards the “Kahl Sneak Good” challenge not completing if you stun a Deacon without it seeing you. 
  • Fixed missing weapon barrel on the Rampart, which made it shoot projectiles from the bottom of the turret instead of the gun barrels.
  • Fixed Rampart projectiles colliding with the Rampart platform when fired at certain angles.
    • It still can get blocked if you aim all the way downwards, but it should hopefully be clearer from the barrel's positioning visible on the HUD. 
  • Fixed script error with the “Kahl Let the Drahks Out” challenge. 

Archon Hunt Changes & Fixes:

  • Increased Chipper’s base Health for the Archon Hunt Defense mission.
  • Added new Chipper transmissions to the Archon Hunt Defense missions. 
  • Added new Chipper transmissions for “Wave Complete” in Archon Hunt Defense.


PC/Xbox Cross Platform Play Fixes: 

  • Changed the way that respective platform icons appear for players in order to continue to comply with player identification requirements across platforms. The following are the new icon changes:
    • Platform-specific icons only appear for players who are playing on the same platform
    • Your platform-specific icon will appear beside your own name
    • All players on platforms other than your own will have the generic icon
      • A visual example of how PC players will see this: 4986519539238d56c10acdaadfb18d5e.png
  • Fixed Cross Platform icons appearing too large for Xbox players. 
     

Fixes: 

  • Fixed Corpus Shield Ospreys spawned by the Skaut “Kahl Beacon” Air Support halting Defense mission progress until they despawn. As reported here: https://www.reddit.com/r/Warframe/comments/ykuci2/a_small_issue/
  • Fixed Grineer units spawned from the Skaut “Kahl Beacon” Air Support using all the same “Tusk Hellion” name tag. 
  • Fixed ability to spawn an infinite amount of Narmer Hellions in Kahl Captura by Unveiling them.
    • The “Kill Enemies” button in Captura now also checks for allied faction enemies, as there is otherwise no way for players to get rid of them once converted.
  • Fixed enemy Narmer one-shot projectile ignoring Limbo's Rift state. The Rift has some exceptions, but these mad lad shots are not one of them. 
  • More fixes towards ammo pickups hovering around Warframe when Spectre has more max ammo than player. 
  • Fixed the Shard Bane Ephemera only showing 4/5 Archon Shards when equipped on certain Warframes. 
  • Fixed Syandanas reverting to default colors when Look-linked in Chat. 
  • Fixed Brachiolysts sometimes spawning non-Sentient limbs when killed by a Slash Status Effect. 
  • Fixed all Landing Crafts using the Liset Engine VFX in the Corpus Outpost and Grineer Shipyard tileset fly out extraction cinematics. 
  • Fixed the default Lotus end of mission transmissions playing in the Archon Hunt missions. 
  • Fixed script error with launching a mission with an Ephemera equipped. 

Known issues:

  • Adding Multishot to the Kompressa makes some of the bubbles explode immediately after firing. 

Code Changes Coming in Future Cert Update: 

  • Fixed crash related to the numeric suffixes added to Aliases for Cross Platform Play. 
  • Fixed crash related to Specters, Umbra (on Transference), and other friendly NPCs that use player loadouts consuming ammo. 
     
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6 hours ago, [DE]Danielle said:

Made more improvements to attachment offsets on Drifter - notable fixes: 

  • Fixed issues with the Daedalus Chest Plate (Jade, Solstice, and Prisma), Kishikami Chest Armor, Focus School Badges (Zenurik, Naramon, Vazarin, Unairu). 
  • Fixed issues with Syandanas on default outfit: Ayla, Cryona, Deru, Despot Cape, Gigelor Prime, Graxx Spitfire, Hecate (regular and Prisma), Jade Axa, Kahtuss Prime, Ki’teer Razza, Obsidian Sedai, Reshantur Cult, Tenui, Vasa and Yomo.
  • Fixed Conquera Syandana using the wrong color slot on Drifter.

 

I appreciate adding new customization to the drifter but could we also get the already in place customization fixed first. Seriously the Zenoriu mask has been broken on the drifter since the new war and still hovers 6 feet above the drifters head if you're not the host. Really kills fashion.

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I prefer the ephemeras be connected to the transference suit's colors and energy colors I had the Verv ephemera on my operator with the Zephyr Harrier transference suit that worked well because it would alternate between the energy color with each pulse but now I can only use one energy color for it and it makes it where I can't use the ephemera without changing the entire suit and it's colors

 

 

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15 hours ago, (XBOX)UmbranAssassin said:

I appreciate adding new customization to the drifter but could we also get the already in place customization fixed first. Seriously the Zenoriu mask has been broken on the drifter since the new war and still hovers 6 feet above the drifters head if you're not the host. Really kills fashion.

So much this. Since the last update it's much worse. Every other match it seems, also happens with the arbitration honors eye piece. I have both of those on and my whole mask just comes off and floats above me.

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22 hours ago, [DE]Danielle said:

PC/Xbox Cross Platform Play Fixes: 

  • Changed the way that respective platform icons appear for players in order to continue to comply with player identification requirements across platforms. The following are the new icon changes:
    • Platform-specific icons only appear for players who are playing on the same platform
    • Your platform-specific icon will appear beside your own name
    • All players on platforms other than your own will have the generic icon
      • A visual example of how PC players will see this: 4986519539238d56c10acdaadfb18d5e.png
  • Fixed Cross Platform icons appearing too large for Xbox players.

I don't fully understand this one. From my knowledge, the only platform with this restriction is Playstation. All the other games I play with Cross Play can show the icons. For the sake of an example: Destiny 2. On PC, I could see Xbox and Stadia symbols next to names, but not PS4/5. Same on Xbox. I just feel like this is a weird decision. Nintendo might have it as well, but it still feels weird.

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