[DE]Danielle

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  1. [Last Day] 'For Fans By Fans' Contest

    The "For Fans by Fans" Contest ends tonight, Friday, December 15, at midnight! You can submit your T-shirt design on Fan Forge here to be eligible. If your entry is chosen, you will earn a commission on each sale of the design and receive and 1000 Platinum!! Submitted designs should be CMYK, 300 dpi, 15” x 19” inch print area. For more info about design requirements, check out https://www.forfansbyfans.com/communityfaq. Submit your design today!
  2. The contest closes tonight, November 25th at 11:59 p.m Eastern Time. Please click on this link to learn the rules and how you can enter:
  3. 'For Fans By Fans' Contest

    Tenno, the Lotus requires use of your creativity! Do you want to see your design on an official piece of Warframe merchandise? Well, you’re in luck! We've teamed up with For Fans By Fans to bring you the Warframe Fan Forge to show off some of the amazing talent in our community! From now until midnight, Friday, December 15, you can submit your T-shirt design on Fan Forge here to be eligible. If your entry is chosen, you will earn a commission on each sale of the design and receive and 1000 Platinum!! Submitted designs should be CMYK, 300 dpi, 15” x 19” inch print area. For more info about design requirements, check out https://www.forfansbyfans.com/communityfaq. Submit your design today!
  4. The Tenno’s Greatest Trailer Contest

    Tenno… we come to you with a very intriguing contest. If you have an eye for good gameplay and video editing skills, $10,000 USD could be yours. Over the years we’ve made some fun trailers that we’re very proud of, but we’ve always felt our community can bring just as much interesting video content to the world. Show your love of Warframe by creating a 25-second promotional video to be featured on our YouTube page and you could win $10,000 in The Tenno’s Greatest Trailer Contest! Use whatever you think best represents Warframe and whatever video styles you prefer - be that in-game footage, or Captura to show what makes Warframe special. The winning video won’t just earn its creator $10,000 USD, it will also get featured on our official YouTube and social media channels. We may even bring it with us to events and more to show off Warframe to the world from the eyes of the people who play it most: you! Show off your creativity and love of Warframe to the world! This contest starts now until November 25th at 11:59 p.m Eastern Time. Please click on this link to learn the rules and how you can enter:
  5. Prime Time #188

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    Operation: Plague Star is live on PC and the Ostrons need us to rid the Plains of the Infested spilling out from that gnarly boil! Megan and Danielle are going to try their hand at bursting Vay Hek’s plan to wipe out Cetus and the Ostrons. Will they succeed? Has their Helminth cyst draining skills prepared them for this day? Tune in to find out! PLUS, we’ve got more amazing Fan Art, the Fan Concept of the week, and don’t miss your chance at a Hydroid Prime Access giveaway for a lucky viewer! See you at https://www.twitch.tv/warframe, November 16th at 7 p.m. ET. Check your time zones here: https://www.timeanddate.com/worldclock/converter.html
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    Tenno! Senior Guide Tobiah will be holding a FashionFrame contest at 8pm Thursday, November 16th, in the evening (ET) on instance 13 of Cetus in North America. Find your timezone here: https://www.worldtimebuddy.com/?qm=1&lid=0,6&h=6&date=2017-11-16&sln=19-20 There will be Platinum prizes to be won! Rules/Process here: See you there!
  7. Hey Tenno! If you can recall back in early October the building DE resides in underwent some maintenance. The same will be done tomorrow, Thursday, November 16th between 6 a.m. – 7 a.m. ET. During this time there will be a couple brief power outages as maintenance proceeds. While we do have everything on backup it's possible the outage may impact connectivity. We’ll be monitoring during the 1 hour period to keep you informed in case anything happens. Thank you!
  8. Devstream #101!

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    Join us this Friday, November 17th for our 101st Devstream! We will be going over our plans for the rest of year and looking at some upcoming content! From the Fan melee weapon to Focus, join us as we discuss all the moving parts in development! Prizes? Yes! We have to catchup on the grand prize from Devstream 100 (every Prime Access every released…), but we’ll also have the usual 3 x 1000 Platinum Prizes! Find us at twitch.tv/Warframe November 17th at 2 p.m ET!
  9. Tenno! Yesterday's console launch means that Plains of Eidolon is live on all platforms (YAY!), and as a thank you for your amazing support, we’re equipping you with the Vectis and Vectis Tekelu Skin! Wreak havoc on those Tusk Grineers and look good doing it. Redeem this code in-game in the Market or at warframe.com/promocode: FN6B-8RML-MLH6-GM2N The code is case sensitive and requires the dashes to be submitted successfully. Code expires on February 15th, 2018, so get it while it’s hot! Thanks again, Tenno We hope you're enjoying your time in the Plains!
  10. (All Platforms) Login Issues Nov 15th [RESOLVED]

    Hey Tenno! Our infrastructure partners had to perform impromptu maintenance early this morning from 5 - 6 a.m. ET that affected all platforms. You should be able to log in now that we've passed the maintenance window, thank you for your patience and we apologize for the sudden loss in service! We are now looking into resolving chat connectivity issues on all platforms. As always thank you for reporting!
  11. Warframe Update 22: Plains of Eidolon The highly anticipated Plains of Eidolon update is here! Our biggest update, ever, Plains of Eidolon has finally arrived! First off, thank you for checking it out! If you're new to Warframe - oh hi! You’ve arrived at an interesting time in our multi-year journey. We hope you’ll stay a while and join our little space-ninja community. Cetus and its open landscape, Plains of Eidolon, have been placed early on in the progression path on Earth so that you can experience them as soon as possible! If you’re a Founder - a Veteran - a Prime Access supporter - please know that it is by your hand that this crazy update is even possible. This update is dedicated to you. Plains of Eidolon, with its expansive landscape and all-new dynamic game systems, represents the ongoing evolution of Warframe. Our continuing mission: to create a game that feels alive, that challenges its creators and its players alike. A game that lives up to the amazing community that has grown around it. Happy Fishing, Tenno! LOVE, THE WARFRAME TEAM Some quick facts you might want to know about how Cetus & the Plains of Eidolon work! The Plains of Eidolon and Cetus operate on a persistent asymmetrical Day/Night Cycle. As the sun rises and sets, different gameplay systems become available! The details are: The 'Day' cycle lasts 100 minutes. The 'Night' cycle lasts 50 minutes. The full cycle is 150 minutes (Day + Night). You can get BOUNTIES from Konzu in Cetus - these are missions that increase your standing and earn you rewards. You can do this DAY or NIGHT! INCURSIONS are random events that will occur in the Plains if you haven't selected a Bounty before you depart. These only happen in the DAY! At NIGHT you can engage in the TERALYST HUNT. Ostron Vendors are accessible in Cetus at any time! To have these Update notes be as clear as they can, we will categorize the main additions in two main categories: CETUS & THE QUILLS & THE OSTRONS - the Colony and the Colonists. & THE PLAINS OF EIDOLON - the Open Landscape. CETUS & THE OSTRONS! A tight knit band of merchants, hucksters, and survivors, the Ostrons call Cetus their home. The town was built around an Orokin Tower that both protects and nourishes them. Gold for blood. Blood for gold. Cetus requires you to earn Standing to unlock rewards from its people. The Daily Standing Cap for Cetus works identically to all other Syndicates, and can be viewed under your Profile! As you venture through Cetus, you will encounter many unique townspeople. Pay close attention to their barks and replies, for each encounter can tell a different story: Fishing tackle, bait, and mounting - Fisher Hai-Luk Fishing! Feed yourself and the ones you love! Spears, bait, and a lifetime of knowledge! Fisher Hai-Luk, at your service! Mining - Old Man Suumbaat Let Old Man Suumbaat help you draw wealth from the Plains! All your mining needs catered to right here! Masks and Oddities - Nakak Knickknacks and oddities! FOSFORs can also be purchased from Nakak! Fosfors do more than just signal your position - blast these flares into the sky (when equipped in your Gear wheel) for a significantly increased Affinity Range while active! Animals - Master Teasonai Unique Kubrow & Kavat Gene Masking Kits and Orbiter decorations! A hunter should take pride in their animal. Bounty Giver - Konzu Handy with gun or blade? Cetus needs you. Zaw Weapon Assembly (Modular Weapons) - Hok's Anvil You have long dreamed of your perfect blade! Dream no longer, at master craftsman Hok's anvil your dreams will become reality. Stoke your fires of creativity! Hok offers a variety of services and is your gateway to modular Melee weapons called 'Zaws'. Through Cetus you can acquire components to forge your very own Zaw! Be sure to view Hok's Other Services to find out how to make your Zaw (and other Melee weapons) your own! Exodia are a new series of enhancements used on Zaws - they work similarly to Arcanes and are technology accessible from the Ostron people. You can install an Exodia on your Zaw in your Foundry in the 'Arcanes' section. CETUS: Cetus itself has Standing you can earn to increase your favor with the Ostron people. There are 5 ranks possible on Cetus: 1: Offworlder 2: Visitor 3: Trusted 4: Surah 5: Kin THE QUILLS: Eidolon Hunter & Focus 2.0 A mysterious group you can engage with and earn Standing for if you've finished The War Within! You can earn Standing to earn favor with the Quills (separate from Cetus Standing/limit). There are 5 ranks possible: 1: Mote 2: Observer 3: Adherent 4: Instrument 5: Architect PLAINS OF EIDOLON The Plains of Eidolon is an ancient battlefield where Sentients fought to destroy the Orokin Tower that the Ostrons now call home. The Sentients failed and died, leaving behind an ancient graveyard throughout the Landscape. The towering Spectral Sentients known as Eidolons survived the Old War. Every night they ascend from the waters and wander the Plains in search of what they’ve lost. Small, deadly Sentients appear throughout the Plains and protect the Eidolon. At daybreak, they disappear and wait for night to emerge once more. The Grineer have organized drilling stations and sprawling outposts throughout the Plains to excavate the technology of the Old War. Fight Grineer during the day and clear out their bases, but be fast as these Grineer will call reinforcements when they spot danger. As you venture deeper into the Plains, there will be tougher Grineer enemies so come prepared. When night falls, some Grineer will retreat to their camps and attempt to wait it out while reinforcing their outposts and repairing their equipment for the new day. Saving your Progress on the Plains happens in a number of ways - most of which are automatic! 1) If you return to Cetus through the gates at any point, your mission concludes and all progress is saved. 2) If you return to your Landing Craft via the escape menu. 3) All progress is automatically saved on completing Bounties or Incursions. 4) Fishing, Mining, or using consumables results in a specific save of that content (fish caught, minerals extracted, consumables used). Here’s what the Plains of Eidolon have to offer: Spearfishing! Experience the great outdoors as you fish in the rivers and streams. Catch a variety of fish species throughout the Plains and bring them back to Cetus. Expect to find: Mawfish Yogwun Charc Eeel Tralok Mortus Lungfish Sharrac Murkray Norg Cuthol Glappid Khut-Khut Karkina Goopolla The fish of the plains are prized by the Ostrons because they can feed but also provide resources to the people. Visit Fisher Hai-Luk in Cetus to purchase a fishing spear for Standing and Resources found in the Plains of Eidolon. There are 3 reusable fishing spear blueprints available for purchase, each specializing in catching specific types of fish: Lanzo - The barbed prongs on this fishing spear make it easier to catch fish with smooth skin. Tulok - This fishing spear features a slender blade to puncture armored plates and carapaces. Peram - This fishing spear has multiple blades that allow it to pierce the hides of scaly fish. Hai-Luk also offers Gear to aid in your fishing efforts, and 4 kinds of Bait Blueprints that may be crafted using components from filleted fish and Resources collected in the Plains. How to spearfish: Before heading out into the Plains, add your spear of choice to your Gear wheel in your Arsenal. Find a body of water, open your Gear wheel (or use your hotkey), and select your spear to enter fishing mode. Aiming and shooting with the spear works just as it does when launching other spear weapons. Aim at an unknowing fish and toss your spear for a chance to reel in your catch! Use your equipped Bait by pressing the Alt Fire button. Mining! By visiting Old Man Suumbaat in Cetus, you can acquire a Cutter to carve resources straight from the rocks of the Plains. Three different reusable Cutter blueprints can be purchased for Standing: Nosam Cutter - a standard tool for cutting ore and gems out of stone. Focused Nosam Cutter - a more accurate variation of the Nosam Cutter. Advanced Nosam Cutter - enhanced with cybernetics, this tool is able to locate nearby gems and ore veins and has a chance to retrieve Eidolon Gems. Once you have acquired your blueprint and crafted your Cutter, enter the Plains. The ancient battle has left traces of energy on those Plains, and this affects the Landscape, including the very rock formations! As a result, you will be able to mine interesting and strange mineral deposits with interesting and strange rewards. ‘Arcane Gems’ will be available from this system. Once you find a deposit, and have your mining laser, simply trace the pattern on the rock to successfully extract your reward! Gems: Tear Azurite Marquise Veridos Star Crimzian Radian Sentrium Heart Nyth Ores: Auroxium Alloy Fersteel Alloy Coprite Alloy Pyrotic Alloy Sky Archwing! Summon your Archwing at will to fly through the open landscape, spot and battle Grineer enemies from the sky, and experience the beautiful scenery. Movement has been reworked to make it easy to fly through the Plains and engage enemies on the ground. Please note this Sky Archwing version is separately balanced in terms of powers and speed. How to enable Sky Archwing: Acquire the Sky Archwing Launcher Segment available in the Market or in the Tenno Research Lab in the Dojo! Craft and Equip Charges of the Launcher! Enter the Plains of Eidolon! Call your Sky Archwing down using the Gear Menu! Incursions! When you're out on the Plains of Eidolon at your leisure - the Lotus will prompt you to opt into 'INCURSIONS'. These are randomly generated missions. Bounties! Konzu will present you with a list of Bounties in Cetus. There are 5 Tiers of Bounties determined by enemy level and Reward pools! These Bounties rotate cyclically. New Mod Sets! Three new Mod Sets are now available for you to acquire! Each set focuses on 1 of following 3 styles of combat: ability casting (Augur), gunning (Vigilante), and melee (Gladiator). Stats for these Mods increase on Rank and have an added stat bonus if equipped with Mods from the same set. Augur Mod Set: Augur Message (Warframe) Augur Accord (Warframe) Augur Reach (Warframe) Augur Secrets (Warframe) Augur Pact (Pistol) Augur Seeker (Pistol) Vigilante Mod Set: Vigilante Pursuit (Warframe) Vigilante Vigor (Warframe) Vigilante Supplies (Primary) Vigilante Armaments (Primary) Vigilante Offense (Primary) Vigilante Fervor (Primary) Gladiator Mod Set: Gladiator Aegis (Warframe) Gladiator Resolve (Warframe) Gladiator Finesse (Warframe) Gladiator Might (Melee) Gladiator Vice (Melee) Gladiator Rush (Melee) These Mods are available as potential rewards from completing Bounties from Cetus and may also be acquired as drops from Assassination bosses. New Mods! Kinetic Diversion (Archwing) Convert +40% of Damage on Health to Energy Spring-Loaded Blade (Melee) +30% Weapon Range for +24 secs on Status Effect. Target Acquired (Sniper Rifles) +60% to Headshot Multiplier These Mods can be found as rewards for Incursions. Eidolon Hunting! When night approaches and only the bravest Grineer remain, the Eidolon you seek emerges to roam the Plains. But this towering giant does not seem all to phased with you as a Warframe... Perhaps you should find THE QUILLS in Cetus to learn how! Grineer 'TUSK' Enemies! The Grineer have a new look, new sounds, and some new firepower! Get ready to face off against the Grineer TUSK units! They boast a new array of weaponry, advanced aerial and ground combat, and have a more threatening cloned vocal box to go with it. Beware, Tenno! New Resources! New enemies and creatures aren’t the only things you’ll encounter in the Plains! New Resources, known and desired by the inhabitants of Cetus, are yours to discover. Choose your time wisely, as the Plains shift to unearth certain resources at night... Nistlepod Iradite Grokdrul Maprico Cetus Wisp & More Caves! Within the roaming hills and dark watery depths of the Plains, lurk deep hidden caves. But not all these caves are inhabited... 'Glass Fish' Memory Fragments! Every colony has a story. Piece together an Ostron Folktale about the Wife of the Earth and the Husband of the Sea. New Trophies! Saya's Vigil: Complete the Saya's Vigil quest. From On High: Kill 100 grounded enemies while in Archwing Mode above the Plains of Eidolon. Forged in Fire: Craft your first Zaw. By the Dawn’s Early Light: Survive a night on the Plains of Eidolon. Tomb Looter: Explore all of the Eidolon Caves. Sleds of Sunshine: Slide 500 metres in a single slide across the Plains of Eidolon. The Great Eidolon Hunt: Defeat an Eidolon Teralyst. New Gara Warframe and Quest! SAYA'S VIGIL QUEST Radio chatter suggests the Grineer have found traces of an Eidolon researcher who vanished nearly twenty years ago. On the brink of a discovery, he stashed away his research in crates hidden throughout the Plains. His best friend Konzu is worried that his mourning widow, Saya will do something rash. Visit Konzu in Cetus to learn more about Onkko and his research. Please note this is a beginner friendly quest - and it's balanced accordingly. Veteran Tenno will have no problem completing it or helping new players complete it (maybe with advice since it's Solo). If you're a veteran, enjoy the story as you breeze your way through! If you have Gara owned ahead of completion, a Riven will be yours! Shatter your enemies with the offensive abilities of Lotus’ newest glass-inspired warrior. Visit the Plains of Eidolon to find Gara’s parts in Bounties, aside from the Gara Blueprint for the end of Quest reward. SHATTERED LASH Lash out with stream of shattered glass, or hold for an arcing strike SPLINTER STORM Gara’s armor splinters into a maelstrom of shattered glass that slices enemies and impairs their weapons. Allies who contact the cloud are fortified against damage. SPECTRORAGE Trap enemies in a carousel of mirrors, forcing them to attack visions of their true selves. Destroyed mirrors damage their attackers, as does the collapse of the carousel. MASS VITRIFY Create an expanding ring of molten glass that slowly crystallizes enemies who enter. When the expansion is complete, the ring hardens to block weapons fire. Using Shattered Lash will smash the ring and send razor-sharp glass flying outward. Gara’s New Signature Glass Weapons and Customizations! ASTILLA Blast enemies with glass slugs that devastate on impact. This is Gara’s signature weapon. Find it and its blueprint in the Market today! FUSILAI Silently lacerate enemies with Gara’s signature glass throwing knives. Find it and its blueprint in the Market today! VOLNUS Tear and maim with this agile, lightweight glass hammer. Gara’s signature melee weapon. Find it and its blueprint in the Market today! GARA VIRAGO HELMET A uniquely-styled alternate helmet for Gara. HYALUS SYANDANA Gara’s signature Syandana. Mag Deluxe MAG PNEUMA COLLECTION Breathe new life into Mag with this collection of signature items. Includes the lavish Mag Pneuma Skin, Maruta Tonfa Skin, and the Vasa Syandana. MAG PNEUMA SKIN Breath new life into Mag with her lavish new form. MARUTA TONFA SKIN Mag Pneuma’s signature skin for Tonfa weapons. VASA SYANDANA Mag Pneuma’s signature Syandana. New Grineer Weapons! ARGONAK Pick off targets by highlighting distant enemies using this Grineer rifle's advanced laser sighting system. Deadly in both single fire and automatic modes. Visit your Dojo to research the Argonak! KROHKUR This hooked blade rewards critical hits to those skilled enough to strike with finesse. Find it and its blueprint in the Market today! DUAL KROHKUR Battlefield butchery becomes all too easy with a Krohkur blade in each hand. Visit your Dojo to research the Dual Krohkur! 4 New Melee Stances! These Stances are available as potential rewards from completing Bounties from Cetus and may also be acquired as drops from enemies on the Plains. Swooping Falcon (single sword) - Quick slashes with spinning lunges Carving Mantis (dual sword) - Strong slashes and quick stabs that keep momentum forward Twirling Spire (polearm) - A mix of sweeping attacks with precise strikes Stinging Thorn (single dagger) - Vigorous slashes with forceful stabs. New 'Arcane' Enhancements: We have added new Enhancement for certain gear that can be installed in the 'Arcane' section of the Foundry once you earn them! Magus are used to enhance Operator Armor. Virtuos are used to enhance your Operator Amps. Exodia are used to enhance your Zaw (Modular Melee) Visit Ostron Merchants to learn more about these new Upgrades! Focus 2.0. Focus means Spoilers - read no further if you haven't completed The Second Dream! It's been almost two years since we released the first version of Focus. Focus comes as a system unlocked upon completion of 'The Second Dream'. After answering a series of questions from The Lotus, you (the Operator) chose a Focus school and began your journey through a series of Passives that you needed to unlock all the while earning the Focus points to do so. Then came The War Within, where your Operator became playable with a few abilities meant mainly to help you earn Kuva and participate in Quests. The core purpose of this rework is to shift the goals of the Focus system away from supplementing Warframes and towards making your Operator more combat-ready. This means that there will be more of a balance between Passives and Actives under Focus 2.0. Let's start with some very important facts about all your accrued Focus Points and installed Lenses: All installed Lenses have been removed and returned to your inventory. You should give yourself time to study the new system before you reinstall them. All spent Focus Points have been returned so you can respec your skill trees. There are Focus Lenses (1.25% Affinity Conversion), Greater Focus Lenses (1.75% Affinity Conversion), and now Eidolon/Ostron Lenses (2.25% Affinity Conversion). Blueprints for this last category require multiple Greater Lenses to craft, and will be awarded through the Plains of Eidolon Bounty System. The Daily Focus Cap has increased from 100,000 to 250,000 Focus per day. Convergence Orbs now yield an 8x multiplier versus a 6x. Now we shall talk Passives, Residuals, and Actives. Actives in their current form on the public build are at the behest of a 100 HP pool for the Operator. The Active and Passive Focus paths in Focus 2.0 aim to increase your Operator’s survivability and to give you the option to approach combat with added Operator support and armaments. Only a few encounters will necessitate this and as the game and feedback grows we will develop accordingly. As far as the Focus Schools themselves, we have clear cut the trees of the old system and are rebuilding entirely new ability paths. We are also including cross-Focus nodes you can unlock within different trees! Many benefits of the new Focus trees are linked to the activation of the Operator or Operator Abilities (Void Dash, Void Blast, Void Mode). We have reduced the Pool Increase costs significantly and distributed the Focus point investment more into the nodes. Naramon: Naramon has 10 Nodes for you to explore! Affinity Spike: Kills from melee attacks grant increased Affinity! Power Spike: Melee Combo Counter will now decay over time. Mind Step: Increase the movement speed of your Operator! Mind Sprint: Increase the speed of Void Dash! Disorienting Blast: Void Blast has a chance to confuse enemies. Disarming Blast: enemies hit by Void Blast have a 10% chance to be disarmed. Executing Dash: Void Dash no longer displaces enemies, instead it will open them up to finishers and increase finisher damage. Surging Dash: Creates a wave while dashing, increasing the damage in the area around the operator. Void Stalker: Void Mode increases the Critical Chance of melee attacks, and the chance gradually decreases when the Operator leaves Void Mode. Void Hunter: Void Mode reveals enemies through walls, and this gradually decreases when the Operator leaves Void Mode. Zenurik: Zenurik has 10 Nodes for you to explore! Energy Pulse: Energy pickups grant additional energy over time! Void Static: Void Mode emits a pulse that deals damage per second over a certain distance and costs additional energy. Void Singularity: Void Mode pulls enemies within range toward the Operator, and costs additional energy per second. Energizing Dash: Void Dash creates a zone of energy for a brief amount of time. Allies passing through the zone gain energy for a time. Lightning Dash: Manifests ball lightning after a Void Dash that travels slowly and zaps enemies within range and deals damage. Void Siphon: Increase the energy regeneration or your Operator! Void Flow: Increase the energy of your Operator! Temporal Blast: Void Blast slows enemies for a time. Voltaic Blast: Void Blast creates a surge of electricity, zapping enemies within range and dealing damage. Inner Might: Increase melee channeling efficiency! Unairu: Unairu has 10 Nodes for you to explore! Void Spines: Damage taken is returned to the attacker Sundering Dash: Using Void Dash through an enemy will reduce their Armour Crippling Dash: Using Void Dash through an enemy will reduce their damage Void Shadow: Void Mode will now render allies within range invisible. The ability costs additional energy per second. Void Chrysalis: Void Mode reduces damage taken by invisible allies within range. The ability costs additional energy per second. Basilisk Scales: Increase the armor of your Operator! Basilisk Gaze: Increase the radius of Void Blast! Magnetic Blast: Enemies hit by Void Blast are affected by bullet attractor for a time. Unairu Wisp: Void Blast has a chance to summon a Wisp when it damages an enemy. The Wisp can be picked up by allies to increase Operator damage for a time. Stone Skin: Increase armour for your Warframe and your Operator! Madurai: Madurai has 10 Nodes for you to explore! Phoenix Talons: Physical damage increased! Inner Gaze: Increase energy for Amps and Void Beam Eternal Gaze: Increase the regeneration rate of energy for Amps and Void Beam Blazing Dash: Void Dash leaves a trail of fire that deals damage over time Meteoric Dash: Void Dash deals extra damage to enemies Flame Blast: Void Blast releases a ball of fire that deals a percentage of the Void Blast damage and explodes Rising Blast: Increase damage of Void Blast and it can now be charged to deal additional damage Void Radiance: Consumes energy on leaving Void Mode to blind enemies within range for a time Void Strike: On leaving Void Mode, the next attack additional damage for every second spent cloaked. Cloak consumes additional energy per second. Phoenix Spirit: Elemental damage increased! Vazarin: Vazarin has 10 Nodes for you to explore. Mending Unity: Increases your Affinity Radius! Enduring Tides: Increases Operator Health. Rejuvenating Tides: Increases Operator Health regeneration. Guardian Shell: Void Blast can be charged to manifest a shield that drains energy while absorbing damage. Guardian Blast: Void Blast gives allies shields while consuming energy. Protective Dash: Allies hit by Void Dash are granted immunity from damage and healed! Sonic Dash: Void Dash no longer displaces enemies, instead it emits a stunning shockwave. Mending Soul: Generates instantaneous revives! Void Regen: Void Mode heals your Operator at the cost of energy. Void Aegis: Void Mode creates a growing shield at the cost of energy. Cross-Focus Unlocks: Way-Bounds For players who delve deep into their Focus trees, two passive nodes from each tree can be made “universal” once maxed! These are denoted by 'Way Bound' terminology. For a substantial Focus cost and other items, these passives become available regardless of the school you are using. One can only truly “complete” a Focus tree by exploring all 5 of the Tenno ways! But there is also NEW - all the above examples don't include the Weaponry and Arcane-like Enhancements your Operators are getting when they become true 'Eidolon Hunters'. Operator AMPS: Operator Weapons! Tenno who seek out the Eidolon Hunter will be exposed to an Operator Weaponry system. Operators will be able to wield a new Modular weaponized system that attaches to their arm, called an AMP. These devices amplify the Operator's Void Beam and Void Blast attacks and channeling them in different ways. They are comprised of three components: the Brace, the Scaffold, and the Prism. You can equip and customize your AMP in the Customize Operator menu aboard your Orbiter. Operators & Enhancements: VIRTUOS and MAGUS! Operator Cosmetic Upgrades: 3 New Armor sets are here for your Operators! These Ostron fashioned Operator suits can be acquired by visiting The Quills in Cetus or the Market! Operators can now equip their very own set of Arcane-like enhancements called MAGUS. *Please note that Magus can only be installed on all Operator Suits but the Zariman Suit. We’re working on fixing that in a near Hotfix. Operator AMPS can be enhanced with VIRTUOUS. Operator Mode Changes: There are two energy sources for your Operator: 1 for Void Beam, and another for Void Dash, Void Mode, and Void Blast. Both energy sources regen over time, and energy pickups only affect the latter abilities. To create more flow with Transference between Operator and Warframe, you can now seamlessly transition to your Operator and back to your Warframe at any time - even when in mid bullet jump! You can now double tap crouch/slide to perform a slide as the Operator. When in Operator mode, Warframes now have a 90% damage reduction from enemies if an ability is active during Transference. If no ability is active during Transference, you Warframe is invulnerable and untargetable. Sortie Reward Changes & Additions Plains of Eidolon has been added to the list of eligible Sortie regions! The Void has been added to the list of eligible Sortie regions! Sorties that occur in the Void will have every mission take place in the Void. Modular Melee Rivens have been added to the Sortie Reward Pool! These are different from Melee Rivens in that they are made for Zaw weapon combinations. Kuva (6000) has been added to Sortie Rewards. Lenses have been removed from Sortie Rewards - basic Lenses have been added to Bounties. TennoGen Bundle XV • Nezha Yaksha Skin by Faven_PS and SilverBones • Atlas Graxx Skin by Faven_PS • Limbo Vistyxio Skin by led2012 and Hydroxate TennoGen Bundle XVI • Titania Unseelie Skin by Rekkou • Mesa Devil Ranger Skin by Mz-3 • Valkyr Delusion Skin by prosetisen TennoGen Bundle XVII • Valkyr Ion Helmet by Yatus • Banshee Dominia Helmet by led2012 • Frost Himavat Helmet by VoidPunch • Limbo Venari Helmet by Volkovyi and Sab531 Additions Take your Captura to new lengths by purchasing the Plains Scene from Old Man Sumbaat! You'll need to climb the ranks of the Cetus Standing to earn this! Defection has been added to eligible Void Fissure missions! Added a new ‘shield-like’ objective marker to Defense, Mobile Defense, Hijack, and Sabotage missions. Added a ‘Delete All Read Messages’ option in the Inbox. *Please note that this currently does not apply to Community messages. Added a Corpus Outpost and Grineer Shipyard tileset level to the Interception mix for some variation. Added a visual indicator when viewing a Mod that lets you know if you already own it. Prettied up materials for several doors in different tilesets. Added a Screen-Shake toggle option! Added two new alternate versions of the default Liset load screens! You can now control if you want to accept gifts from All, Friends Only, or None in the Options Menu! Added ‘Complete a Bounty in Cetus’ text to Saya’s Vigil quest to clarify prerequisite. Added the 700 Day Daily Tribute reward Sigma & Octantis (Comes with weapon slot and pre-installed Orokin Catalyst)! Weapon Fall-Off Damage Changes: One of Warframe’s biggest appeals is the diverse selection of weaponry. Even within the subclasses of rifles and pistols, there is huge variety to be found, such as the distinction between projectile weapons (firing physical projectiles which move through space, like the Boltor) and hitscan weapons (firing draws an imaginary line between the gun and the point aimed at, doing damage instantly to whatever it hits, like the Soma). For obvious reasons, hitscans are very effective at long distances - this has never been an issue with Warframe’s tileset-based gameplay, but as we shot enemies from a kilometer away in the plains with our pistols, we knew something had to be done. With the release of Plains of Eidolon, most weapons will have a form of damage falloff added, to reduce their effectiveness at extremely long distances. But don’t panic! This damage falloff will only be noticeable at extreme ranges (greater than 300m). Across all of our current tilesets, we were unable to find an unobstructed line of sight longer than 300m, so that is the point at which damage falloff will start. Based on our assessment of all existing procedural tiles we’re extra confident that our current tileset-based gameplay will be largely unaffected. It is also worth noting that snipers will be able to fire 600m without experiencing falloff, to give them more of a purpose in this wide open terrain where long range weapons should thrive. Sniper Rifle Changes: General Sniper Changes: Reticle sway removed from all zoom levels! 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged). 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown). 1 combo count removed on miss instead of all of them Additional bullets from multishot will each count as their own hits and misses in the combo counter Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6 Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters. Specific Sniper Weapon Changes: Vectis First level zoom +10% Damage replaced with +30% Head Shot Damage Second level zoom 15% Damage replaced with +50% Head Shot Damage Vectis Prime Fire rate increased from 1.5 to 2.67 First level zoom +15% Damage replaced with +35% Head Shot Damage First level zoom reduced from 4x to 3.5x Second level zoom 20% Damage replaced with +55% Head Shot Damage Second level zoom reduced from 10x to 6x Next round is chambered immediately after firing instead of waiting for fire rate to cycle Snipetron Fire rate increased from 1.5 to 2 First level zoom +10% Damage replaced with +30% Head Shot Damage Second level zoom 15% Damage replaced with +50% Head Shot Damage Snipetron Vandal Fire rate increased from 1.5 to 2 First level zoom +10% Damage replaced with +30% Head Shot Damage Second level zoom 15% Damage replaced with +50% Head Shot Damage Rubico Fire rate increased from 1.5 to 2.67 First level zoom reduced from 5x to 3.5x Second level zoom reduced from 12x to 6x Vulkar First level zoom +15% Damage replaced with +35% Head Shot Damage Second level zoom 15% Damage replaced with +55% Head Shot Damage Second level zoom reduced from 6x to 4x Third level zoom 20% Damage replaced with +70% Head Shot Damage Third level zoom reduced from 12x to 8x Vulkar Wraith Fire rate increased from 1.5 to 2 First level zoom +15% Damage replaced with +35% Head Shot Damage Second level zoom 15% Damage replaced with +55% Head Shot Damage Second level zoom reduced from 6x to 4x Third level zoom 20% Damage replaced with +70% Head Shot Damage Third level zoom reduced from 12x to 8x Lanka Charge rate decreased from 1.5 to 1 Second level zoom reduced from 7x to 5x Third level zoom reduced from 12x to 8x Vasto Prime Vasto Prime Mastery Rank increased from 0 to 3. Vasto Prime damage increased from 60 to 70. Vasto Prime status chance increased from 15 to 20%. Vasto Prime critical chance increased from 15 to 20%. Changes All trace fire weapons trace distance reduced to 300m apart from Sniper Rifles which stay at 1000m. Magnetic Damage Status Effects now drain energy over time as opposed to completely draining all energy. Changed Ayatan Star markers to only display if you're within 100 meters or so range of the drop.. Amber Star markers will also appear larger due to their rarity and to avoid confusion. Maroo's Bazaar is now located on Mars. Adjusted the Nyx Carnifex Helmet and Skin colors to match original design. Toned down the density of the Zenistars FX. Removed stagger on hit from Grineer Flameblade units. Capture missions will no longer have the chance to change to the Exterminate objective in Kuva Siphon missions. Improved the mesh quality of the Angstrum and Prisma Angstrum to avoid blocky textures. Companions will no longer lose integrity if a print is in the process of being distilled to prevent unexpected death. Changed metal material assignment for ceilings in the Corpus Tilesets to improve performance. Improved Corpus Dropship passenger animations and increased the speed at which they drop the Corpus reinforcements. Cranked down the intensity of Nox’s helmet smash and explosion upon death sound FX. The following items are now color tintable: All Vandal and Wraith weapons. The Harkonar Wraith Armour and Syandana. Updated icons for the Lato and Braton Vandal. Improved Jat Kusar weapon trail so that it is more visible. Toned down lens flair on Nekros' idle. Improved Operator movement animations in the Landing Craft to remove weird leg and arm motions. Changed the TennoGen Knaita Mag skin’s default colors to match the Steam Workshop’s main image. Icons for Helmet and Skin have been updated to match as well. Updated Grineer reaction animations to be snappier. Updated the Shield Lancer’s shield to PBR. Polished Grineer mobility animations. Ash’s idle smoke now reacts to lighting. Reduced particle count on one of Rell’s manifestation abilities. Players who have the blueprints for The Limbo Theorem, Hidden Messages, or Patient Zero will now automatically receive the quest itself upon logging in. The blueprints will be removed and if they were under construction, the resources and credits will be refunded (except for the argon crystals for The Limbo Theorem, sorry!). Anti-MOAs are now able to spawn in Exterminate and Mobile Defense missions on Jupiter. Tweaked the glass material on the Orokin capsules in the first mission of Vor’s Prize. Updated Quaro Sugatra’s material rigidness to make it perform more like metal. Updated the Liset’s appearance in the cinematic during the first mission of Vor’s Prize. Cleaned up a small patch of unintended Infestation on the Corpus Outpost tileset. Looks like those Corpus janitors were really slacking! The Gear wheel can now have up to 12 items! The in-game Market now includes a separate category for Warframe Deluxe Bundles! The Ayatan Star installing prompt will now only display once per Ayatan installing session rather than on every socket. Improved Hydroid’s Tempest Barrage when aiming through doorways. The Barrage will better hit the aimed location than the actual doorway. Tweaked the Hydroid Graxx Skin default colors to better match original design. Reduced the range at which NPCs see ragdolls / projectiles etc - this helps reduce the chance an NPC will see a body a long distance away and become alert. Optimized scripts used by Defection missions. Optimized the Infested Tar Moa sounds. Made many small performance optimizations to all Warframe abilities. Optimized Coolant Leak Mod slightly. Removed being able to Quick Revive yourself when dueling in the Dojo. The Sharpened Claws Kavat Mod now only applies the Armour debuff when actually dealing damage. Previously the Armour debuff would activate even if no damage was dealt. Changed Juggernaut's response to Warframe abilities to be consistent with other bosses. Grineer Blunts now only take Melee damage and have a passive Health drain. Reduced the radius on a light used on a few of Volt's abilities. The Simulacrum “Invincibility” option now works on Operators! Updated the Ogris and Grineer Napalm’s fire FX. Made sound optimizations for Nezha’s Fire Walker. Toned down the smoke FX of Excalibur’s Radial Blind. Kela De Thaym is no longer weak to finishers. Slightly tweaked the visual FX of Frost's Snowglobe Vor’s Prize will now appear as “Completed” in the Codex for players that chose to skip it back in the day. This was causing confusion on prerequisites for Saya’s Vigil - it wasn't stopping progression, just adding confusion. Updated an old Waypoint used in Stolen Dreams and The New Strange quests which was missing an in-world marker and yellow tint, this may have caused some confusion as all missions use the in-world marker now. The Focus School selection screen will now appear on login if a player has completed Second Dream but doesn't have a Focus ability selected yet. This should also fix people stuck in the War Within quest or The Second Dream quest. End of mission Endo rewards will now appear as a sum instead of multiples (ex. 200 Endo as opposed to 50 Endo x 4). Fixes Conclave Changes & Fixes Tuesday, Nov 14th - Hotfix #1 Fixed the Earth Strata Relay being destroyed after Plains of Eidolon launched. Welcome back Strata! Wednesday, Nov 15 - Hotfix #2: Fixed Teshin standing at the exit door instead of running ahead in the War Within quest. Fixed earning the 'By The Dawns Early Light' Achievement if the Client matchmakes through the hallway from Cetus to the Plains. Fixed a map hole in the Grineer Settlement tileset.
  12. (LIVE NOW) 3x 100 Hour Alerts on PS4 and Xbox One!

    They are all located on starter Planets with enemies ranging from levels 5-7, so everyone can participate :) I'm sure if you set yourself to "Public" you'll easily find a squad that will run the Alert with you.
  13. (XB1) Guide of the Lotus Stream!

    until
    Hang out with Senior Guide of the Lotus, (XB1) X ArcticPegasus, for an hour of Warframe! Join in on missions, ask questions, and win prizes! Tune into the stream on November 17, 2017 @ 6 pm ET here: https://mixer.com/X_ArcticPegasus
  14. (LIVE NOW) 3x 100 Hour Alerts on PS4 and Xbox One!

    4-5 GB in size :) Big mama update!
  15. (LIVE NOW) 3x 100 Hour Alerts on PS4 and Xbox One!

    For those of you asking, the Khora Warframe will come in a future update on PC (and followed by console as is tradition!). As for the Operation, we are still aiming for this week!