AreeSoothsayer Posted November 29, 2022 Share Posted November 29, 2022 Spent time thinking about it. Edit: Spent even more time thinking about it. Separate Augments for each Kubrodon (Wolves were not around then.) allowing one to choose which pup to revive. (If you do this Please, PLEASE, don't make it 1 active only) So players could keep the skills they want active and ones they prefer having as companions running around. Just imaging if Ulfron was running around using that attack, with cooldown, it would be epic. As for his passive, well that would would still work for Voruna if she chose it. The passive system could still work, just the active skills would no longer be in her control. They would work like Venari, they go down, timer or press to revive with energy cost. Each of the 4 would have inherent Links. Health, Armor, Shields. The values would be static on each one, different values to reflect each different wolf. (I would love to have 4 slots to equip each one as I want but the coding on that would probably be eeeesh) Power Str would, of course, affect attack and ability damage. Power Effiency would affect Recast time, when they use their active ability. Power Duration would affect the ongoing abilities duration like usual. Power Range would affect AoE range AND how far they would be active from Voruna Each would have their passive ability affecting themself. The warframe would be unable to use abilities but could respawn each wolf when downed by using the right power. So while you run, gun, and slash. You would be surrounded by 4 wolves and 1 companion. Link to comment Share on other sites More sharing options...
AreeSoothsayer Posted December 13, 2022 Author Share Posted December 13, 2022 Link to comment Share on other sites More sharing options...
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