(PSN)Worta696 Posted February 8, 2023 Share Posted February 8, 2023 Currently the mission is using the Mercury and Mars bosses with the same dialogues which is quite awful to be honest, after doing the current incursions on Steel path i could t stop thiinking "damn that was lame" What i propose is to turn the mission into out first real encounter with the Stalker and his acolytes and the introductio to the stalkers Game mechsnic that Will Open questions that Will be answered much later, this of course would require recording new dialogues for the Lotus. The mission can go like this: our target is the average grinner commander just like the one in phobos but when we reach it the Stalker and the acolytes are beating the crap out of him looking for info regarding the sentient stuff under water or something, after all is under grinner territory on uranus. We Beat Them, they retreat as usual and we and the lotus are left wondering what was all that about and what it means for the future. Soon as we hit our orbiter bum mail with the signature Stalker email "your actions have consequences" and this would trigger the Stalker spawning in our missions. Think about it Ceres enviroment is gloomy with rain and storms it's the perfect scenario to face our edgy guy for the first time and would remain as a multi boss battle, the amount of acolytes that spawn could be tied to the amount of players, it's perfect! Invasions could be restricted till Ceres is cleared but idk if that would be too much. Link to comment Share on other sites More sharing options...
at35z Posted February 8, 2023 Share Posted February 8, 2023 I really am all for replacing old, placeholder bosses. Kril and Vor make probably the least sense, but I'm not sure that the Stalker would be fitting as a boss, lore wise. Link to comment Share on other sites More sharing options...
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