(XBOX)Mookal Posted April 28, 2023 Share Posted April 28, 2023 Not sure if this is related to the Duviri patch and the fix to the heavy ground slam refreshing the Incarnon timer. I've only just got into the Incarnon weapons, so didn't get much use of it before the Duviri update landed. Pretty sure it was working fine before this earlier in the week. I've unlocked all of the evolutions on the weapon. It doesn't matter what combo counter I get. +3, +5 or +12. The heavy attack does just that. A heavy attack and resets the combo counter. It doesn't enter Incarnon form. I even selected the perk for Adept Reflexes and Swift Transmute. Which combined with Corrupt Charge should allow me to immediately transform Praedos. That doesn't work either. The Laetum is still working fine. Anyone else getting this or is it just me? Link to comment Share on other sites More sharing options...
(XBOX)Mookal Posted May 2, 2023 Author Share Posted May 2, 2023 Can anyone else confirm if this is a problem for them, or just me. I still can't get this to trigger. Link to comment Share on other sites More sharing options...
(XBOX)Mookal Posted May 3, 2023 Author Share Posted May 3, 2023 Actually on further testing, I think it is goes into Incarnon mode, but doesn't reflect the wording in the UI like it does for other weapons. You can see the combo counter shimmer when the transformation is ready. If I change the evolutions to Swift Transmute and vice versa, you can see that the shimmer only appears on 3 or 5 combo respectively. When you heavy attack, you can hear the transformation noise but the UI doesn't update. You can however see the slight changes to the weapon itself. You can also see that after 90 seconds, it goes back to normal. I've used it in Steel Path Duviri Circuit, and it does kill reasonably quickly. Therefore, this bug is really about the UI not updating when you enter Incarnon mode. Link to comment Share on other sites More sharing options...
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