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Nova's wormhole can change camera orientation for clients


IDystopiaI
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This usually happens only for the first portal for a client, entering Nova's wormhole will have your camera facing in a random direction on the other side. (Might be the default map orientation when spawning into a mission?) I think this is also a bug with Zephyr's Tail Wind when aiming at the ground to do its slam, and ping may also have an effect on how easy it is to reproduce this effect.

https://imgur.com/a/niSvPTg

Reproduction -wormhole

  1. Join a mission as a client
  2. Place a wormhole and enter it
  3. Once you travel through the portal, your camera has a chance to be facing a different direction from the one it was facing when you entered

 

Reproduction -Tail Wind

  1. Join a mission as a client (zephyr)
  2. Jump up
  3. Aim camera down and press 1 to use Tail Wind's slam attack
  4. The camera snaps to a new direction horizontally, and then seems to behave correctly for any new slams

I think missions with map phases can refresh this bug i.e. entering another floor of sanctuary onslaught/Duviri

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