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Necramech Ideas


OrionHardy84

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I liked the idea of the Necramech's when they came out, but they seem to have quickly became an after thought. Was thinking of having Necramechs that represent other areas of the game.

1st would be a Necramech based on the sea lab tilesets, Having a look similar to the Big Daddy's from the Bio Shock games, including the Drill arm. This drill arm would be the melee arm and could have an ability based on it, maybe slamming it into the group to do AOE damage similar to Banshee's Sound Quake ability, or using it to get random materials in open worlds, similar to that companion ability.

2nd would be a Necramech with snow treads instead of legs, designed to look like something from either the Orb Vallis or Europa. Not sure if this would work as a new Necramech or simply a skin for the current ones. If a new one, it could have an ability where it rushes forward, running enemies over in the process.

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8 hours ago, OrionHardy84 said:

I liked the idea of the Necramech's when they came out, but they seem to have quickly became an after thought. Was thinking of having Necramechs that represent other areas of the game.

1st would be a Necramech based on the sea lab tilesets, Having a look similar to the Big Daddy's from the Bio Shock games, including the Drill arm. This drill arm would be the melee arm and could have an ability based on it, maybe slamming it into the group to do AOE damage similar to Banshee's Sound Quake ability, or using it to get random materials in open worlds, similar to that companion ability.

2nd would be a Necramech with snow treads instead of legs, designed to look like something from either the Orb Vallis or Europa. Not sure if this would work as a new Necramech or simply a skin for the current ones. If a new one, it could have an ability where it rushes forward, running enemies over in the process.

Honestly before they made that second necramech, I pictured them making one that’s more close combat melee based and added grounded melees. And a third that was more long range that uses something similar to the Velocitus. 
 

Then I started picturing what if the grinder and corpus found Necramech remains and built their own version. Since they don’t have the technology to harness the void like the orokin, theirs are a bit bigger and can be piloted like the dargyn drones. The grineer focuses more on close combat while the corpus focuses on long range and defense. Like the grineer version can travel faster, fly higher, and maybe can equip 2 arch melees that it swings like arms. While the corpus could equip dual versions of whatever arch gun and can create an energy dome to protect itself and allies. 
 

Shortly after you speak with “Father” who expresses offense to the Necramechs. Calling them an insult to him and a flawed parody. However he can’t deny that their weapon systems are pretty interesting. His were originally built to be Warframes, then became infested exterminators. While these are more built for war and destruction. 
 

So then Father decides to build what he calls the “perfected” versions where they are piloted by the Tenno through transference and reduced a little in size. Along with them, they become customizable like kitguns or zaws. You can only use corpus with corpus and grineer with grineer. But you have many options on the abilities and default weapons. With the main core or skull looking piece as the main source where you gain affinity. The weapons can be shared though. If you have broken necramech pieces, that would make things easier and faster, otherwise you’d need parts from destroyed corpus and grineer necramechs. 
 

Along with that customizable necramech, you’ll be able to make them look like the versions you’re thinking of. Give them different patterns and such. Like when you customize your Warframes appearances or Kahl. 
 

But that’s just my opinion.

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