Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Incarnon charging still miserable since Torid nerf


MobyTheDuck
 Share

Recommended Posts

Months ago, the Torid incarnon was nerfed so shots don't generate incarnon by hitting corpses.

This also affected EVERY other incarnon weapon, making so multishot doesn't generates incarnon if the bullet hits the enemy after death, even though all bullets hit at once (due how coding works)

The main problem is that several weapons depended on the multishot generating incarnon, like the shotguns. If the weapon kills the enemy in one shot, you only get a fraction of what you used to before the Torid nerf.
Shotgun became terrible to charge because this already was accounted for, so now only one pellet generates incarnon, which is usually a single pixel worth.

  • Like 4
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...