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Weapon State Display Reduction after Equipping Tenacious Bond Mod and Entering Ballroom Simulacrum


Sporthand
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Stats are read from left to right. anything on the left is the current/new numbers and the ones on the right is old numbers. Instance problems can cause old numbers to not show correctly but new numbers will always be correct. You should also not compare the stats window from a warframe to a companion. that does not show much. In this instance its an instance issue with simulacrum. So no its not reduction, its just showing what the new number will be over the old number on right.

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1 hour ago, Sporthand said:

Could be bugs that happen after equipping mods.

It happens at all times when you enter arsenal after having been to a mission with tenacious bond active. The game recognizes you had the extra 1.2x crit multiplier, but it doesnt count as active in the arsenal, so you instead see the modded value of your weapon. The only "exclusive" part in the screenshots is the panzer stats not being correct, but it isnt exclusive to sim, it happens in all open world hubs aswell.

In the case of Tenacious Bond it doesnt matter if it shows on the weapon or not in arsenal, since it is always a flat 1.2x crit damage multiplier, so easy to add ontop of whatever modded stat the arsenal actually shows if the red lefthand side multiplier doesnt update as you change mods.

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