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New Warframe Idea


ObviousLee
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Ladies and gentlemen, i would like to propose the idea of Behemoth.

 

Behemoth would be a large, beast-like frame with a feral inspired move set.

 

The base concept is that Behemoth has been hanging around with the infested for a good while, and as such has adapted to their battle methods accordingly.

 

general stats

 

Health 100.0 Power 75.0 Armor 90.0 Shield Capacity 100.0 (300.0 at rank 30) Sprint Speed 1.9 Stamina  ? Polarities 4x 17px-Ability.png
2x 17px-D.png
  Aura Polarity 17px-D.png

 

 

MOVE SET;

 

1: Beastial Leap; Behemoth leaps high into the air and slams into the point of impact(being wall, ceiling if modded high enough, or floor) causing a small AoE shockwave.

 

Base energy 25.

 

Base damage: 130

 

 

2: Toxic Spears: Behemoth sprouts large spines from his body, which are coated in Poison, doing DoT damage as well as puncture damage to those who come in contact. (kind of like anti-personell armor).

 

Base energy: 40

 

Base Duration: 15 seconds

 

Base Puncture damage: 110

 

Base DoT: 30

 

 

3: Komodo Cannon: Behemoth opens its jaws and fires out a gooey lob that explodes upon impact, dealing massive toxin AoE damage that lingers for a short duration.

 

Base energy: 45

 

Base duration: 2 seconds

 

Base Impact damage: 500

 

Base toxin damage DoT: 100

 

 

4: Devour: Behemoth grabs any nearby enemies with the melee button for a set duration and takes massive bites from them, restoring shields, health and power. devouring enemies in set interval amounts(adjusted by level of mod) builds a charge counter, which can be stacked up to 3 times, to buff beastial leap, toxic spears, or komodo cannon by a set % value for the duration of the move.

 

Base energy cost: 100

 

Base duration: 8 seconds

 

Base damage: 1000

 

 

 

 

Open to SERIOUS feedback, please post your replies, thoughts, changes, likes or dislikes.

 

but above all, please put more than a few words, give me IDEAS.

 

thank you for your time reading this.

 

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the puke move would have to slow enemies caught in the goo.

 

vents instead of a mouth maybe

 

id sacrifice the biting... maybe for rippin them apart... into pieces...

 

say instead of devour how about dismember. massive dot until a certain % of life remains, then it triggers ragdoll and he rips their arms off or somehthing, when its successful, it restores a % of health/shield/energy based on rank and of course power mods.

 

and the antipersonnel armor, i could see that triggering aoe if certain % of health is lost during armor buff. maybe like a poisen radial jav meets ironskin

 

the leap... he should be able to initiate 'beat down' if he lands on and downs an opponent. should stack with heavy impact.

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the puke move would have to slow enemies caught in the goo.

 

vents instead of a mouth maybe

 

id sacrifice the biting... maybe for rippin them apart... into pieces...

 

say instead of devour how about dismember. massive dot until a certain % of life remains, then it triggers ragdoll and he rips their arms off or somehthing, when its successful, it restores a % of health/shield/energy based on rank and of course power mods.

 

and the antipersonnel armor, i could see that triggering aoe if certain % of health is lost during armor buff. maybe like a poisen radial jav meets ironskin

 

the leap... he should be able to initiate 'beat down' if he lands on and downs an opponent. should stack with heavy impact.

the armor can be used in tandem with the leap, making you more or less a self propelled spiked cannonball

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