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Suggestion: squad link, revisited


schilds
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I think it's a bit of a shame that squad link didn't work out. I'd to suggest what is hopefully a simple, non-invasive implementation to test and maybe incrementally build/iterate on.

  • Around the starchart there are missions/objectives that are linked to each other.
  • The links are uni-directional, between a source and one or more target missions.
  • There is a console in the source mission that activates after completing the objective (this would be the main objective in most missions).
  • The console may be used to trigger some helpful effect in the target mission.
    • In endless missions, the console activates once per rotation, players can visit it somewhere on the map.
    • In short missions, the console would be just outside the extraction zone.
  • The player using the console gets a snapshot of (some of) the squads running the target mission(s) to choose from.
  • The target squad receives assistance as a drop pod with the sender's name(s) on it. It's up to them to activate (they may want to avoid interference even if it's well intended).

That's it. Keep it as simple as possible. Basically just one squad sending a friendly hello to another squad. This is about having a bit of fun, adding some cross-starchart gameplay, and maybe some community building. If it works then maybe something more involved can be built on it.

Some examples:

  • Kahl missions are linked to archon hunts. Completing a Kahl mission lets you send some Grineer bros to help a squad doing a hunt.
  • Each open world is linked to all missions on a planet, with a number of different objectives, each provides a different type of assistance (healing tower, spectres, etc).
    • Maybe those somewhat pointless capturable bases in Orb Vallis could be re-purposed.
  • POIs/objectives in Railjack missions could be linked to ground missions on the same planet.
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