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Some augment mods should be exilus.


Redrigoth
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These mods should be exilus:

  • Atlas Tectonic Fracture. Making 3 walls that break in 5 seconds instead of 1 isn't worth normal slot.
  • Loki Hushed Invisibility. It is a frame version of weapon exilus mods Hush and Suppress)
  • Nidus Abundant Mutation. Gives you more stacks but also gives the death denial a whole 30 second cooldown so the benefit of more stacks is more for the benefit of ability scaling and is a nerf to his survivability.
  • Ivara Infiltrate
Edited by Redrigoth
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31 minutes ago, (XBOX)AudiGuard20 said:

Super confused here, cause you said his new 3, which is just the scarab armor itself will be useless without the augment. But Pablo have clearly stated that the augment will be built into the ability especially as seen in the devstream 177

oh sorry, you're right. The augment will now add death protection instead. I'll delete that line

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Agree with you about hushed invisibility but tectonic fracture and abundant mutation aren’t utility abilities, they’re survivability, which are normal mod slots. Energy Transfer for Equinox should also be an exilus mod.

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En 26/2/2024 a las 21:00, Aevire dijo:

and abundant mutation aren’t utility abilities, they’re survivability,

delay on revive, is less survivability and less utility, while more stacks in this case is more damage for 1st and 4th abilities

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Posted (edited)
On 2024-02-26 at 6:00 PM, Aevire said:

Agree with you about hushed invisibility but tectonic fracture and abundant mutation aren’t utility abilities, they’re survivability, which are normal mod slots. Energy Transfer for Equinox should also be an exilus mod.

tectonic fracture helps survival only at low levels. High level they break in 5 seconds. At higher level they are more for temporary area denial.

Abundant mutation's ability damage increase still doesnt bring it anywhere near weapon damage and it ruins your survivability. At this point it just serves as ability scaling synergy potential in exchange for your death

Edited by Redrigoth
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