Bilbo97Baggins Posted March 27 Share Posted March 27 There is a bug with the Onos where you can't transform the weapon into incarnon mode while ridding merulina If you try to transform and then ride merulina, the weapon will show incarnon mode but will behave as normal It's also missing proper texture and animation 5 Link to comment Share on other sites More sharing options...
Shamowow Posted March 28 Share Posted March 28 Same here, Animations missing, sound is quiet and no weapon model. All of that while on merulina. Easy to reproduce in simulacrum, just equip the weapon. IN my case it is EVO 5 Link to comment Share on other sites More sharing options...
pastoryuos Posted March 29 Share Posted March 29 yeah i think the issue is that meruklina see onos incarnon as a primary arm canon... idk if it also act that way with her passive out of merulina tho Link to comment Share on other sites More sharing options...
benzene66 Posted March 30 Share Posted March 30 (edited) Onos' incarnon form is affected by Yareli's passive as a secondary weapon, but cannot be used aboard Merulina. Please fix it. Edited March 30 by benzene66 Link to comment Share on other sites More sharing options...
78c3d5b1 Posted March 30 Share Posted March 30 On 2024-03-29 at 5:07 AM, pastoryuos said: yeah i think the issue is that meruklina see onos incarnon as a primary arm canon... idk if it also act that way with her passive out of merulina tho We already have laetum that turns into primary rifle and it is working on Yareli. Which, btw, i just specifically tested recently, because, you know, it makes no sense to run laetum on yareli and could be possible that same bug was missed with laetum. 1 Link to comment Share on other sites More sharing options...
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