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Archwing Water Glitch


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When I was doing the "Help Darvo get the relic" mission on Uranus, I found that whenever you go into any form of water whatsoever, your archwing will constantly deploy and undeploy, causing you to be softlocked in the water, and to die to not being able to get to the oxygen containers. I'm surprised this wasn't found before, as it means you basically have to cancel the mission and lose all your progress. 

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Confirmed on Rosalind, got stuck on entering water, /unstuck helped me out of the water, but GrineerOceanSwimtermediateOrokinSalvage is just an impassable obstacle if you get softlocked on water entry.

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Confirmed on Uranus: Puck and Titania nodes for Nintendo Switch and PC.

 

If you manage to submerge successfully, approaching any surface other than an exit ramp also seems to force terrain to act like normal walking tiles, then rapidly switch the character avatar between walking and archwing modes, locking them in place for the animation. Did not appear to affect the submerged spawn tile on Titania, but did affect all other tiles. 

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