Jump to content
Dante Unbound: Known Issues ×

A late feedback made relevant again: Rogue Voidrigs and bonewidows don't feels as great to fight as they should be in steel path


Recommended Posts

So, with the new disruption and rogue necramedh becoming demolists, an issue with the necramech as been put in the spotlight again: the steel path version of voidrig and bonewidows are a pain to fight. in star chart they are perfect, not too spongey, are a fun encounter. however, with the massive scaling SP provide, those machines become real bullet spponges that feel tougher than archons, and unstopable unless you are running a select few weapons and have them specialized. I understand that it is to prevent us to plow through them like archions were at release, however, this is reducing the enjoyment of the tileset, especially in disruption where you absolutly cannot ignore them. you feel punished by their appearance for running a weapon you love over yet another fellarx. my soma prime incarnon with a beefy riven only tickles it as i also see my damage lowering quicly from my lost galvanized stack, it feels awful.

So for the sake of avoiding the arsenal narrowing because of one enemy, they should probably get a check up

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...