-SMG- Posted April 16 Share Posted April 16 Steps to reproduce: Start an endless mission with at least one other squadmate Complete at least one rotation of the mission Wait until you get to the relic selection screen for the next rotation Instruct one teammate to not select a relic until you tell them to Select a relic to use for the next rotation Select any other other refine-able relic, and refine it While the loading element for the refinement is showing (presumably while the network request is still inflight), have the last teammate select their relic for the next rotation I would suspect that the network traffic from your teammate selecting their relic would have to reach your game client before the response to the refinement request, but I don't know this for a fact Expected behavior: The loading element from refining disappears from the screen All UI elements related to relic selection disappear as they would normally The game continues to accept user input, and the cursor is hidden Actual behavior: The loading element from refining remains on screen until the game is killed Menus under the loading element progress normally (showing the squad's selected relics, then disappearing) The game does not accept any user input even after the relic selection and display elements disappear normally (e.g. in-game actions, esc key, chat key, etc.) The mouse cursor remains on screen indefinitely and can be moved, but does not do anything The game must be completely killed and reloaded to continue playing I have personally repro'd this issue on Steel Path Void Cascade last night (patch 35.5.6). Don't have a recording of when it happened, however. Link to comment Share on other sites More sharing options...
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