otakuotaku Posted April 19 Share Posted April 19 (edited) Wanted to quickly say trinity is overdue for QoL and Buffs: -Globally her cast animations need to either be shifted to 1 hand actions, or in the case of 3 should just be removed. -The base duration of 1, 3, and 4 are far too short while 4's augment should just be for the duration of 4 -Base range of 1 while an enemy is affected should be increased to match 2. -3's augment should also give an additional tether which only latches onto a target you're currently hitting and always switches to whatever new target you're hitting. -Lastly her passive needs to just be changed, if someone wants to revive someone they're using "spoiler" mode or a one tap revive. Edited April 20 by otakuotaku 2 Link to comment Share on other sites More sharing options...
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